teletilting
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@@ -2,7 +2,7 @@ import Deck from '@/lib/TarokkaDeck';
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import generateID from '@/tools/simpleID';
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import parseMilliseconds from '@/tools/parseMilliseconds';
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import { HOUR, DAY } from '@/constants/time';
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import { GameState, GameUpdate, Settings } from '@/types';
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import { GameState, GameUpdate, Settings, Tilt } from '@/types';
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const deck = new Deck();
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@@ -91,6 +91,7 @@ export default class GameStore {
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notes: true,
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cardStyle: 'color',
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},
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tilts: Array.from({ length: 5 }, () => []),
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};
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this.totalCreated++;
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@@ -157,6 +158,21 @@ export default class GameStore {
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return this.gameUpdate(game);
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}
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tilt(playerID: string, cardIndex: number, { rotateX, rotateY }: Tilt) {
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const game = this.getGameByPlayerID(playerID);
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const cardTilts = game.tilts[cardIndex];
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if (!cardTilts) throw new Error(`Card tilts ${cardIndex} not found`);
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game.tilts[cardIndex] = [
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...cardTilts.filter((tilt) => tilt.playerID !== playerID),
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{ playerID, rotateX, rotateY },
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];
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game.lastUpdated = Date.now();
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return this.gameUpdate(game);
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}
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updateSettings(gameID: string, settings: Settings) {
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const game = this.getGame(gameID);
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@@ -173,10 +189,18 @@ export default class GameStore {
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return game;
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}
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gameUpdate(game: GameState): GameUpdate {
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const { dmID, spectatorID, cards, settings } = game;
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getGameByPlayerID(playerID: string): GameState {
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const game = this.players.get(playerID);
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return { dmID, spectatorID, cards, settings };
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if (!game) throw new Error(`Player ${playerID} not found`);
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return game;
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}
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gameUpdate(game: GameState): GameUpdate {
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const { dmID, spectatorID, cards, settings, tilts } = game;
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return { dmID, spectatorID, cards, settings, tilts };
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}
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playerExit(playerID: string): GameState | null {
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@@ -185,9 +209,7 @@ export default class GameStore {
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return null;
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} else {
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const game = this.players.get(playerID);
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if (!game) throw new Error(`Player ${playerID} not found`);
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const game = this.getGameByPlayerID(playerID);
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this.players.delete(playerID);
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return this.leaveGame(game, playerID);
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