typescript on both client and server with communication via socket.io
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11
tools/getRandomItems.ts
Normal file
11
tools/getRandomItems.ts
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export default function getRandomItems<T>(items: T[], count: number): T[] {
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const shuffled = [...items];
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// Fisher-Yates shuffle
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for (let i = shuffled.length - 1; i > 0; i--) {
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const j = Math.floor(Math.random() * (i + 1));
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[shuffled[i], shuffled[j]] = [shuffled[j], shuffled[i]];
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}
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return count > shuffled.length ? shuffled : shuffled.slice(0, count);
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}
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