proper card layout

This commit is contained in:
Gavin McDonald
2025-04-12 16:43:58 -04:00
parent 7b9d1a1c2c
commit 55409766b3
4 changed files with 36 additions and 18 deletions

View File

@@ -17,7 +17,7 @@ export default class GameStore {
const newGame: GameState = {
id,
players: new Set(),
cards: deck.select(5).map((card) => ({ ...card, flipped: false })),
cards: deck.getHand(),
lastUpdated: Date.now(),
};

View File

@@ -1,18 +1,22 @@
import getRandomItems from '../tools/getRandomItems';
import cards from '../constants/tarokkaCards';
import type { TarokkaCard } from '../types';
import type { TarokkaCard, TarokkaGameCard } from '../types';
export default class TarokkaDeck {
private deck: TarokkaCard[] = [];
private highDeck: TarokkaCard[] = [];
private commonDeck: TarokkaCard[] = [];
private backs: TarokkaCard[] = [];
constructor() {
this.deck = cards.filter((card) => !card.back);
this.highDeck = cards.filter((card) => !card.back && card.suit === 'High Deck');
this.commonDeck = cards.filter((card) => !card.back && card.suit !== 'High Deck');
this.backs = cards.filter((card) => card.back);
}
select(count: number): TarokkaCard[] {
return getRandomItems(this.deck, count);
getHand(): TarokkaGameCard[] {
return [...getRandomItems(this.commonDeck, 3), ...getRandomItems(this.highDeck, 2)].map(
(card) => ({ ...card, flipped: false }),
);
}
getBack(): TarokkaCard {