remove players on disconnect
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@@ -7,10 +7,12 @@ const deck = new Deck();
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export default class GameStore {
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private dms: Map<string, GameState>;
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private spectators: Map<string, GameState>;
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private players: Map<string, string>;
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constructor() {
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this.dms = new Map();
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this.spectators = new Map();
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this.players = new Map();
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}
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createGameIDs() {
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@@ -61,6 +63,7 @@ export default class GameStore {
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game.players.add(playerID);
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game.lastUpdated = Date.now();
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this.players.set(playerID, gameID);
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return this.gameUpdate(game);
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}
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@@ -108,6 +111,15 @@ export default class GameStore {
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return { dmID, spectatorID, cards, settings };
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}
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playerExit(playerID: string): GameState {
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const gameID = this.players.get(playerID);
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if (!gameID) throw new Error(`Player ${playerID} not found`);
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this.players.delete(playerID);
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return this.leaveGame(gameID, playerID);
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}
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deleteGame(gameID: string): void {
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this.dms.delete(gameID);
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this.spectators.delete(gameID);
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14
server.ts
14
server.ts
@@ -52,7 +52,7 @@ app.prepare().then(() => {
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} catch (e) {
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const error = e instanceof Error ? e.message : e;
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console.error(Date.now(), 'Error', error);
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console.error(Date.now(), 'Error[join]', error);
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socket.emit('join-error', error);
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}
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});
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@@ -67,7 +67,7 @@ app.prepare().then(() => {
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} catch (e) {
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const error = e instanceof Error ? e.message : e;
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console.error(Date.now(), 'Error', error);
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console.error(Date.now(), 'Error[flip-card]', error);
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socket.emit('flip-error', error);
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}
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});
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@@ -78,12 +78,18 @@ app.prepare().then(() => {
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broadcast('game-update', gameUpdate);
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} catch (e) {
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const error = e instanceof Error ? e.message : e;
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console.error(Date.now(), 'Error', error);
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console.error(Date.now(), 'Error[settings]', error);
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}
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});
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socket.on('disconnect', () => {
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console.log(Date.now(), `Client disconnected: ${socket.id}`);
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try {
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const { dmID } = gameStore.playerExit(socket.id);
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console.log(Date.now(), `Client disconnected: ${socket.id} from ${dmID}`);
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} catch (e) {
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const error = e instanceof Error ? e.message : e;
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console.error(Date.now(), 'Error[disconnect]', error);
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}
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});
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});
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