more refactoring
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@@ -1,41 +1,36 @@
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'use client';
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import { CircleX } from 'lucide-react';
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import { useAppContext } from '@/app/AppContext';
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import TarokkaDeck from '@/lib/TarokkaDeck';
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import getURL from '@/tools/getURL';
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import { Deck, Settings, TarokkaGameCard } from '@/types';
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import { Deck } from '@/types';
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const tarokkaDeck = new TarokkaDeck();
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type CardSelectProps = {
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closeAction: () => void;
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selectAction: (cardID: string) => void;
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hand: TarokkaGameCard[];
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settings: Settings;
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show: Deck | null;
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className?: string;
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};
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export default function CardSelect({
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closeAction,
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selectAction,
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hand,
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settings,
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show,
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className = '',
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}: CardSelectProps) {
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export default function CardSelect({ className = '' }: CardSelectProps) {
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const { gameData, select, selectCardIndex, setSelectCardIndex } = useAppContext();
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const { cards: hand, settings } = gameData;
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const handIDs = hand.map(({ id }) => id);
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const selectDeck: Deck | null = selectCardIndex >= 0 ? hand[selectCardIndex].deck : null;
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const close = () => setSelectCardIndex(-1);
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const handleClose = (event: React.MouseEvent<HTMLElement>) => {
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if (event.target === event.currentTarget) {
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closeAction();
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close();
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}
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};
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if (!show) return null;
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if (!selectDeck) return null;
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const cards = show === 'high' ? tarokkaDeck.getHigh() : tarokkaDeck.getLow();
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const cards = selectDeck === 'high' ? tarokkaDeck.getHigh() : tarokkaDeck.getLow();
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return (
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<div
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@@ -44,7 +39,7 @@ export default function CardSelect({
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>
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<button
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className={`fixed top-4 right-4 p-2 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer`}
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onClick={closeAction}
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onClick={close}
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>
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<CircleX className="w-6 h-6" />
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</button>
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@@ -58,7 +53,7 @@ export default function CardSelect({
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<div
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key={card.id}
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className={`relative h-[21vh] w-[15vh] perspective transition-transform duration-200 hover:scale-150 z-0 hover:z-10`}
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onClick={() => selectAction(card.id)}
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onClick={() => select(card.id)}
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>
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<img
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src={getURL(card, settings)}
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@@ -3,20 +3,18 @@
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import { useMemo, useState } from 'react';
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import { ScrollText } from 'lucide-react';
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import { useAppContext } from '@/app/AppContext';
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import CopyButton from '@/components/CopyButton';
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import Scrim from '@/components/Scrim';
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import getCardInfo from '@/tools/getCardInfo';
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import { cardMap, layout } from '@/constants/tarokka';
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import { GameUpdate } from '@/types';
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export default function Notes() {
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const { gameData } = useAppContext();
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const { dmID, cards, settings } = gameData;
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type NotesProps = {
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gameData: GameUpdate;
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show: boolean;
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};
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export default function Notes({ gameData: { dmID, cards, settings }, show }: NotesProps) {
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const isDM = !!dmID;
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const show = cards.every(({ flipped }) => flipped);
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const [open, setOpen] = useState(false);
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@@ -4,12 +4,13 @@ import { useState } from 'react';
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import { Settings as Gear } from 'lucide-react';
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import { Cinzel_Decorative } from 'next/font/google';
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import { useAppContext } from '@/app/AppContext';
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import BuyMeACoffee from '@/components/BuyMeACoffee';
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import CopyButton from '@/components/CopyButton';
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import GitHubButton from '@/components/GitHubButton';
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import Scrim from '@/components/Scrim';
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import Switch from '@/components/Switch';
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import { CardStyle, GameUpdate } from '@/types';
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import { CardStyle } from '@/types';
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const cinzel = Cinzel_Decorative({
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variable: '--font-cinzel',
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@@ -17,18 +18,17 @@ const cinzel = Cinzel_Decorative({
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weight: '400',
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});
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type SettingsProps = {
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gameData: GameUpdate;
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changeAction: (updatedSettings: GameUpdate) => void;
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};
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const cardStyleOptions: CardStyle[] = ['standard', 'color', 'grayscale'];
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export default function Settings({ gameData, changeAction }: SettingsProps) {
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export default function Settings() {
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const [open, setOpen] = useState(false);
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const { gameData, handleSettings } = useAppContext();
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const { dmID } = gameData;
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const isDM = !!dmID;
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const togglePermission = (key: string) => {
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changeAction({
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handleSettings({
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...gameData,
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settings: {
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...gameData.settings,
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@@ -38,7 +38,7 @@ export default function Settings({ gameData, changeAction }: SettingsProps) {
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};
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const tuneRadio = (cardStyle: CardStyle) => {
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changeAction({
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handleSettings({
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...gameData,
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settings: {
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...gameData.settings,
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@@ -104,7 +104,7 @@ export default function Settings({ gameData, changeAction }: SettingsProps) {
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</fieldset>
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);
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return (
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return isDM ? (
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<div className={`fixed top-4 right-4 z-25 ${cinzel.className}`}>
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<Scrim
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clickAction={() => setOpen((prev) => !prev)}
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@@ -129,5 +129,5 @@ export default function Settings({ gameData, changeAction }: SettingsProps) {
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<Gear className="w-5 h-5" />
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</button>
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</div>
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);
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) : null;
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}
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19
components/SpectatorLink.tsx
Normal file
19
components/SpectatorLink.tsx
Normal file
@@ -0,0 +1,19 @@
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'use client';
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import { Eye } from 'lucide-react';
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import { useAppContext } from '@/app/AppContext';
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import CopyButton from '@/components/CopyButton';
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export function SpectatorLink() {
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const { gameData } = useAppContext();
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return (
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<CopyButton
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copy={`${location.origin}/${gameData.spectatorID}`}
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tooltip={`Spectator link: ${location.origin}/${gameData.spectatorID}`}
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Icon={Eye}
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className={`fixed top-3 left-3 p-2 z-25 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer`}
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size={24}
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/>
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);
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}
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