less logging
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@@ -1,7 +1,7 @@
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import Deck from '@/lib/TarokkaDeck';
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import generateID from '@/tools/simpleID';
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import parseMilliseconds from '@/tools/parseMilliseconds';
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import { MINUTE, HOUR, DAY } from '@/constants/time';
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import { HOUR, DAY } from '@/constants/time';
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import { GameState, GameUpdate, Settings } from '@/types';
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const deck = new Deck();
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@@ -50,7 +50,7 @@ export default class GameStore {
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this.spectators = new Map();
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this.players = new Map();
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setInterval(() => this.log(), 15 * MINUTE);
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setInterval(() => this.log(), HOUR);
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setInterval(() => this.cleanUp(), HOUR);
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setTimeout(() => this.wrapUp(), tilMidnight());
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@@ -174,7 +174,6 @@ export default class GameStore {
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console.log(uptimeLog);
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console.log(`Games: ${this.dms.size}`);
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console.log(`Players: ${this.players.size}`);
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console.log('-'.repeat(uptimeLog.length));
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}
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wrapUp() {
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@@ -186,7 +185,6 @@ export default class GameStore {
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console.log(`Created: ${this.totalCreated}`);
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console.log(`Expired: ${this.totalExpired}`);
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console.log(`Unused: ${this.totalUnused}`);
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console.log('='.repeat(uptimeLog.length));
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this.totalCreated = 0;
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this.totalExpired = 0;
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