teletilt (#3)

- Context
- sync _tilts_ between participants
- shiny cards
- reconnect clients
- updates Settings
- re-animate Switches

Co-authored-by: Gavin McDonald <gavinmcdoh@gmail.com>
Reviewed-on: #3
This commit was merged in pull request #3.
This commit is contained in:
2025-07-03 14:40:35 -04:00
parent 59aa904c5a
commit fa352238bb
24 changed files with 712 additions and 341 deletions

View File

@@ -0,0 +1,27 @@
'use client';
import { useAppContext } from '@/app/AppContext';
import CopyButton from '@/components/CopyButton';
export default function Links({ className }: { className?: string }) {
const { gameData, isDM } = useAppContext();
return (
<div className={`w-full flex flex-col justify-between gap-2 ${className}`}>
{isDM && (
<CopyButton
title="Copy DM link"
copy={`${location.origin}/${gameData.dmID}`}
tooltip={`${location.origin}/${gameData.dmID}`}
className="flex flex-row content-between w-full py-1 px-2 transition-all duration-250 bg-slate-700 hover:bg-slate-600 hover:text-yellow-300 rounded-lg shadow"
/>
)}
<CopyButton
title="Copy Spectator link"
copy={`${location.origin}/${gameData.spectatorID}`}
tooltip={`${location.origin}/${gameData.spectatorID}`}
className="flex flex-row content-between w-full py-1 px-2 transition-all duration-250 bg-slate-700 hover:bg-slate-600 hover:text-yellow-300 rounded-lg shadow"
/>
</div>
);
}