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2 Commits

Author SHA1 Message Date
Gavin McDonald
522fdf106e throttle mouse events 2025-07-02 12:07:14 -04:00
Gavin McDonald
d531a9bd6a cards that shine 2025-07-02 12:01:31 -04:00
2 changed files with 42 additions and 11 deletions

View File

@@ -1,9 +1,30 @@
import { useEffect, useRef, useState } from 'react';
import { useAppContext } from '@/app/AppContext';
import throttle from '@/tools/throttle';
import { thirtyFPS } from '@/constants/time';
import type { Tilt } from '@/types';
const ZERO_ROTATION = 'rotateX(0deg) rotateY(0deg)';
const tiltSheen = (sheen: HTMLDivElement, tiltX: number, tiltY: number) => {
const rect = sheen.getBoundingClientRect();
const centerX = rect.width / 2;
const centerY = rect.height / 2;
const sheenX = centerX + (tiltY / -20) * centerX;
const sheenY = centerY + (tiltX / 20) * centerY;
sheen.style.opacity = '1';
sheen.style.backgroundImage = `
radial-gradient(
circle at
${sheenX}px ${sheenY}px,
#ffffff44,
#0000000f
)
`;
};
export default function TiltCard({
children,
cardIndex,
@@ -14,6 +35,7 @@ export default function TiltCard({
className?: string;
}) {
const cardRef = useRef<HTMLDivElement>(null);
const sheenRef = useRef<HTMLDivElement>(null);
const [untilt, setUntilt] = useState(false);
const {
gameData,
@@ -24,7 +46,8 @@ export default function TiltCard({
useEffect(() => {
const card = cardRef.current;
if (!card) return;
const sheen = sheenRef.current;
if (!card || !sheen) return;
if (tilt) {
const rotateX = localTilts[cardIndex]?.rotateX || 0;
@@ -47,7 +70,12 @@ export default function TiltCard({
if (count && (totalX || totalY)) {
setUntilt(false);
card.style.transform = `rotateX(${totalX / count}deg) rotateY(${totalY / count}deg)`;
const x = totalX / count;
const y = totalY / count;
card.style.transform = `rotateX(${x}deg) rotateY(${y}deg)`;
tiltSheen(sheen, x, y);
} else {
setUntilt(true);
}
@@ -58,12 +86,14 @@ export default function TiltCard({
useEffect(() => {
const card = cardRef.current;
if (!card || !untilt) return;
const sheen = sheenRef.current;
if (!card || !sheen || !untilt) return;
card.style.transform = ZERO_ROTATION;
sheen.style.opacity = '0';
}, [untilt]);
const handleMouseMove = (e: React.MouseEvent) => {
const handleMouseMove = throttle((e: React.MouseEvent) => {
const card = cardRef.current;
if (!card) return;
@@ -80,7 +110,7 @@ export default function TiltCard({
newTilt[cardIndex] = { rotateX, rotateY };
setTilt(newTilt);
};
}, thirtyFPS);
const handleMouseLeave = () => {
setTilt([]);
@@ -88,7 +118,7 @@ export default function TiltCard({
return (
<div
className={`${className}`}
className={`group ${className}`}
onMouseMove={tilt ? handleMouseMove : undefined}
onMouseLeave={handleMouseLeave}
>
@@ -98,6 +128,10 @@ export default function TiltCard({
className={`h-full w-full transition-transform ${untilt ? 'duration-500' : 'duration-0'}`}
>
{children}
<div
ref={sheenRef}
className="pointer-events-none absolute inset-0 rounded-lg bg-gradient-to-tr from-transparent via-white/20 to-transparent mix-blend-screen opacity-0 transition-opacity duration-500"
/>
</div>
</div>
);

View File

@@ -1,8 +1,5 @@
import { useEffect } from 'react';
import { socket } from '@/socket';
import throttle from '@/tools/throttle';
import { thirtyFPS } from '@/constants/time';
import type { GameUpdate, Tilt } from '@/types';
interface UseSocketProps {
@@ -70,12 +67,12 @@ export default function useSocket({ gameID, setGameData, setNoGame }: UseSocketP
});
};
const emitTilt = throttle((cardIndex: number, tilt: Tilt) => {
const emitTilt = (cardIndex: number, tilt: Tilt) => {
socket.emit('tilt', {
cardIndex,
tilt,
});
}, thirtyFPS);
};
return {
emitFlip,