Compare commits
2 Commits
d3eb6f1b46
...
b4b0c853f1
| Author | SHA1 | Date | |
|---|---|---|---|
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b4b0c853f1 | ||
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c6e316a1f8 |
@@ -2,6 +2,7 @@
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import { createContext, useContext, useEffect, useState } from 'react';
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import useSocket from '@/hooks/useSocket';
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import { reduceTilts } from '@/tools';
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import { GAME_START, LOCAL_DEFAULTS } from '@/constants';
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import type { Dispatch, ReactNode, SetStateAction } from 'react';
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@@ -15,7 +16,7 @@ export interface AppContext {
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noGame: boolean;
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selectCardIndex: number;
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settings: Settings;
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tilt: Tilt[];
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tilts: Tilt[];
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emitFlip: (cardIndex: number) => void;
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emitSettings: (gameData: GameUpdate) => void;
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emitRedraw: (cardIndex: number) => void;
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@@ -23,7 +24,7 @@ export interface AppContext {
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setGameID: (gameID: string) => void;
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setLocalSettings: Dispatch<SetStateAction<LocalSettings>>;
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setSelectCardIndex: (cardIndex: number) => void;
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setTilt: (tilt: Tilt[]) => void;
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setLocalTilt: (tilt: Tilt[]) => void;
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}
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export function AppProvider({ children }: { children: ReactNode }) {
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@@ -32,7 +33,7 @@ export function AppProvider({ children }: { children: ReactNode }) {
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const [gameID, setGameID] = useState('');
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const [noGame, setNoGame] = useState(false);
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const [selectCardIndex, setSelectCardIndex] = useState(-1);
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const [tilt, setTilt] = useState<Tilt[]>([]);
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const [localTilt, setLocalTilt] = useState<Tilt[]>([]);
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const { emitFlip, emitRedraw, emitSelect, emitSettings, emitTilt } = useSocket({
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gameID,
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@@ -42,17 +43,17 @@ export function AppProvider({ children }: { children: ReactNode }) {
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useEffect(() => {
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if (localSettings.remoteTilt) {
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const cardIndex = tilt.findIndex((tilt) => !!tilt);
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const cardIndex = localTilt.findIndex((tilt) => !!tilt);
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if (tilt[cardIndex]) {
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emitTilt(cardIndex, tilt[cardIndex]);
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if (localTilt[cardIndex]) {
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emitTilt(cardIndex, localTilt[cardIndex]);
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} else {
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// cardIndex does not matter
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// all tilts for this user will be cleared
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emitTilt(0, { rotateX: 0, rotateY: 0 });
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emitTilt(0, { percentX: -1, percentY: -1, rotateX: 0, rotateY: 0 });
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}
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}
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}, [tilt, localSettings]);
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}, [localTilt, localSettings]);
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const handleSelect = (cardID: string) => {
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setSelectCardIndex(-1);
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@@ -69,7 +70,7 @@ export function AppProvider({ children }: { children: ReactNode }) {
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noGame,
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selectCardIndex,
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settings: { ...gameData.settings, ...localSettings },
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tilt,
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tilts: reduceTilts(gameData, localTilt),
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emitFlip,
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emitSettings,
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emitRedraw,
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@@ -77,7 +78,7 @@ export function AppProvider({ children }: { children: ReactNode }) {
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setGameID,
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setLocalSettings,
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setSelectCardIndex,
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setTilt,
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setLocalTilt,
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};
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return <AppContext.Provider value={appInterface}>{children}</AppContext.Provider>;
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@@ -6,8 +6,7 @@ import TiltCard from '@/components/TiltCard';
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import ToolTip from '@/components/ToolTip';
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import StackTheDeck from '@/components/StackTheDeck';
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import Sheen from '@/components/Sheen';
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import getCardInfo from '@/tools/getCardInfo';
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import getURL from '@/tools/getURL';
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import { getCardInfo, getURL } from '@/tools';
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import tarokkaCards from '@/constants/tarokkaCards';
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import { layout } from '@/constants/tarokka';
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@@ -3,7 +3,7 @@
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import { CircleX } from 'lucide-react';
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import { useAppContext } from '@/app/AppContext';
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import TarokkaDeck from '@/lib/TarokkaDeck';
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import getURL from '@/tools/getURL';
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import { getURL } from '@/tools';
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import { Deck } from '@/types';
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@@ -6,7 +6,7 @@ import { CircleX, ScrollText } from 'lucide-react';
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import { useAppContext } from '@/app/AppContext';
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import CopyButton from '@/components/CopyButton';
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import Scrim from '@/components/Scrim';
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import getCardInfo from '@/tools/getCardInfo';
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import { getCardInfo } from '@/tools';
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import { cardMap, layout } from '@/constants/tarokka';
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export default function Notes() {
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@@ -1,5 +1,6 @@
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import { useEffect, useRef, useState } from 'react';
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import { useAppContext } from '@/app/AppContext';
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import { validTilt } from '@/tools';
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const tiltSheen = (sheen: HTMLDivElement, x: number, y: number) => {
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const rect = sheen.getBoundingClientRect();
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@@ -20,48 +21,21 @@ const tiltSheen = (sheen: HTMLDivElement, x: number, y: number) => {
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export default function Sheen({ cardIndex, className }: { cardIndex: number; className?: string }) {
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const sheenRef = useRef<HTMLDivElement>(null);
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const [untilt, setUntilt] = useState(false);
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const {
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gameData,
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settings: { tilt, remoteTilt },
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tilt: localTilts,
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} = useAppContext();
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const { tilts } = useAppContext();
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useEffect(() => {
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const sheen = sheenRef.current;
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if (!sheen) return;
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if (tilt) {
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const percentX = localTilts[cardIndex]?.percentX || -1;
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const percentY = localTilts[cardIndex]?.percentY || -1;
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const tilt = tilts[cardIndex];
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const percentages = remoteTilt
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? [...gameData.tilts[cardIndex], { percentX, percentY }]
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: [{ percentX, percentY }];
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const { totalX, totalY, count } = percentages
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.filter(({ percentX, percentY }) => percentX >= 0 && percentY >= 0)
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.reduce(
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({ totalX, totalY, count }, { percentX, percentY }) => ({
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totalX: totalX + percentX,
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totalY: totalY + percentY,
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count: ++count,
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}),
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{ totalX: 0, totalY: 0, count: 0 },
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);
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if (count && totalX >= 0 && totalY >= 0) {
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const x = totalX / count;
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const y = totalY / count;
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tiltSheen(sheen, x, y);
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setUntilt(false);
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} else {
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setUntilt(true);
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}
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if (validTilt(tilt)) {
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setUntilt(false);
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tiltSheen(sheen, tilt.percentX, tilt.percentY);
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} else {
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setUntilt(true);
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}
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}, [tilt, localTilts, gameData]);
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}, [tilts]);
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useEffect(() => {
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const sheen = sheenRef.current;
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@@ -1,6 +1,6 @@
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import { useEffect, useRef, useState } from 'react';
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import { useAppContext } from '@/app/AppContext';
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import throttle from '@/tools/throttle';
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import { throttle, validTilt } from '@/tools';
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import { thirtyFPS } from '@/constants/time';
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import type { Tilt } from '@/types';
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@@ -18,50 +18,21 @@ export default function TiltCard({
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}) {
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const cardRef = useRef<HTMLDivElement>(null);
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const [untilt, setUntilt] = useState(false);
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const {
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gameData,
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settings: { tilt, remoteTilt },
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setTilt,
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tilt: localTilts,
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} = useAppContext();
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const { settings, tilts, setLocalTilt } = useAppContext();
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useEffect(() => {
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const card = cardRef.current;
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if (!card) return;
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if (tilt) {
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const rotateX = localTilts[cardIndex]?.rotateX || 0;
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const rotateY = localTilts[cardIndex]?.rotateY || 0;
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const tilt = tilts[cardIndex];
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const tilts = remoteTilt
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? [...gameData.tilts[cardIndex], { rotateX, rotateY }]
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: [{ rotateX, rotateY }];
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const { totalX, totalY, count } = tilts
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.filter(({ rotateX, rotateY }) => !!rotateX && !!rotateY)
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.reduce(
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({ totalX, totalY, count }, { rotateX, rotateY }) => ({
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totalX: totalX + rotateX,
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totalY: totalY + rotateY,
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count: ++count,
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}),
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{ totalX: 0, totalY: 0, count: 0 },
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);
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if (count && (totalX || totalY)) {
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setUntilt(false);
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const x = totalX / count;
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const y = totalY / count;
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card.style.transform = `rotateX(${x}deg) rotateY(${y}deg)`;
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} else {
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setUntilt(true);
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}
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} else if (card.style.transform !== ZERO_ROTATION) {
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if (validTilt(tilt)) {
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setUntilt(false);
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card.style.transform = `rotateX(${tilt.rotateX}deg) rotateY(${tilt.rotateY}deg)`;
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} else {
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setUntilt(true);
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}
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}, [tilt, localTilts, gameData]);
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}, [tilts]);
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useEffect(() => {
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const card = cardRef.current;
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@@ -93,17 +64,17 @@ export default function TiltCard({
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rotateY,
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};
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setTilt(newTilt);
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setLocalTilt(newTilt);
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}, thirtyFPS);
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const handleMouseLeave = () => {
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setTilt([]);
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setLocalTilt([]);
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};
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return (
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<div
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className={`group ${className}`}
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onMouseMove={tilt ? handleMouseMove : undefined}
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onMouseMove={settings.tilt ? handleMouseMove : undefined}
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onMouseLeave={handleMouseLeave}
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>
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<div
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@@ -1,6 +1,5 @@
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import Deck from '@/lib/TarokkaDeck';
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import generateID from '@/tools/simpleID';
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import parseMilliseconds from '@/tools/parseMilliseconds';
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import { generateID, parseMilliseconds } from '@/tools';
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import { HOUR, DAY, SETTINGS } from '@/constants';
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import { GameState, GameUpdate, Settings, Tilt } from '@/types';
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@@ -1,4 +1,4 @@
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import getRandomItems from '@/tools/getRandomItems';
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import { getRandomItems } from '@/tools';
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import cards from '@/constants/standardCards';
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import type { StandardCard } from '@/types';
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@@ -1,4 +1,4 @@
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import getRandomItems from '@/tools/getRandomItems';
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import { getRandomItems } from '@/tools';
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import cards from '@/constants/tarokkaCards';
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import type { TarokkaCard, TarokkaGameCard } from '@/types';
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@@ -3,7 +3,7 @@ import { createServer } from 'http';
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import { Server as SocketIOServer, type Socket } from 'socket.io';
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import GameStore from '@/lib/GameStore';
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import omit from '@/tools/omit';
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import { omit } from '@/tools';
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import { thirtyFPS } from '@/constants/time';
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import type { ClientUpdate, GameUpdate, Tilt } from '@/types';
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@@ -1,12 +1,12 @@
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import { isHighCard, isLowCard } from '@/tools/cardTypes';
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import { isHighCard, isLowCard } from '@/tools';
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import { Layout, Settings, TarokkaGameCard } from '@/types';
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export default function getTooltip(
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export const getCardInfo = (
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card: TarokkaGameCard,
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position: Layout,
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dm: boolean,
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settings: Settings,
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) {
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) => {
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const { card: cardName, description, flipped } = card;
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let text: string[] = [];
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@@ -39,4 +39,4 @@ export default function getTooltip(
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}
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return text;
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}
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};
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@@ -1,4 +1,4 @@
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export default function getRandomItems<T>(items: T[], count: number): T[] {
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export const getRandomItems = <T>(items: T[], count: number): T[] => {
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const shuffled = [...items];
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// Fisher-Yates shuffle
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@@ -8,4 +8,4 @@ export default function getRandomItems<T>(items: T[], count: number): T[] {
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}
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return count > shuffled.length ? shuffled : shuffled.slice(0, count);
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}
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};
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@@ -1,8 +1,8 @@
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import { cardStyles, standardMap } from '@/constants/tarokka';
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import { Settings, TarokkaCard, TarokkaGameCard } from '@/types';
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export default function getURL(card: TarokkaCard | TarokkaGameCard, settings: Settings) {
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export const getURL = (card: TarokkaCard | TarokkaGameCard, settings: Settings) => {
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const styleConfig = cardStyles[settings.cardStyle];
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const fileBase = settings.cardStyle === 'standard' ? standardMap[card.id] : card.id;
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return `${styleConfig.baseURL}${fileBase}${card.extension || styleConfig.extension}`;
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}
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};
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11
tools/index.ts
Normal file
11
tools/index.ts
Normal file
@@ -0,0 +1,11 @@
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export * from '@/tools/cardTypes';
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export * from '@/tools/getCardInfo';
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export * from '@/tools/getRandomItems';
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export * from '@/tools/getURL';
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export * from '@/tools/log';
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export * from '@/tools/omit';
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export * from '@/tools/parseMilliseconds';
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export * from '@/tools/reduceTilts';
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export * from '@/tools/simpleID';
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export * from '@/tools/throttle';
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export * from '@/tools/validTilt';
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19
tools/log.tsx
Normal file
19
tools/log.tsx
Normal file
@@ -0,0 +1,19 @@
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/**
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* A logging utility designed to be inserted into functional chains.
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* Logs all parameters with an optional prefix, then returns the first argument unchanged.
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*
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* @param {string} [prefix=''] - A label or message to prepend to the logged output.
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* @returns {(value: any, ...rest: any[]) => any} - A function that logs its arguments and returns the first one.
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*
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* @example
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* const result = [1, 2, 3]
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* .map((n) => n * 2)
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* .map(log('doubled:'))
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* .filter((n) => n > 2);
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*/
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export const log =
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(prefix: string = ''): ((value: any, ...rest: any[]) => any) =>
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(...args: any[]) => {
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console.log(prefix, ...args);
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return args[0];
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};
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@@ -1,7 +1,7 @@
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export default function omit<T extends Record<string, any>>(
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export const omit = <T extends Record<string, any>>(
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obj: T,
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propToRemove: keyof T,
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): Omit<T, typeof propToRemove> {
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): Omit<T, typeof propToRemove> => {
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const { [propToRemove]: _, ...rest } = obj;
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return rest;
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||||
}
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||||
};
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||||
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@@ -7,7 +7,7 @@ export interface ParsedMilliseconds {
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seconds: number;
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}
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export default function parseMilliseconds(timestamp: number): ParsedMilliseconds {
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export const parseMilliseconds = (timestamp: number): ParsedMilliseconds => {
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const days = Math.floor(timestamp / DAY);
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timestamp %= DAY;
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@@ -21,4 +21,4 @@ export default function parseMilliseconds(timestamp: number): ParsedMilliseconds
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timestamp %= SECOND;
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|
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return { days, hours, minutes, seconds };
|
||||
}
|
||||
};
|
||||
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34
tools/reduceTilts.ts
Normal file
34
tools/reduceTilts.ts
Normal file
@@ -0,0 +1,34 @@
|
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import { log, validTilt } from '@/tools';
|
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import { GameUpdate, Tilt } from '@/types';
|
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|
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const combineTilts = (tilts: Tilt[]) =>
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tilts.reduce(
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({ pX, pY, rX, rY, count }, { percentX, percentY, rotateX, rotateY }) => ({
|
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pX: pX + percentX,
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pY: pY + percentY,
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rX: rX + rotateX,
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rY: rY + rotateY,
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count: count + 1,
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}),
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{ pX: 0, pY: 0, rX: 0, rY: 0, count: 0 },
|
||||
);
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||||
|
||||
export function reduceTilts(gameData: GameUpdate, localTilt: Tilt[]): Tilt[] {
|
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const remoteTilts = gameData.tilts;
|
||||
const tiltEnabled = gameData.settings.tilt;
|
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const remoteTiltEnabled = gameData.settings.remoteTilt;
|
||||
|
||||
if (!tiltEnabled) return [];
|
||||
if (!remoteTiltEnabled) return Array.from({ length: 5 }, (_, i) => localTilt[i]);
|
||||
|
||||
return Array.from({ length: 5 }, (_, i) => (localTilt[i] ? [localTilt[i]] : []))
|
||||
.map((cardTilts, cardIndex) => [...remoteTilts[cardIndex], ...cardTilts])
|
||||
.map((cardTilts) => cardTilts.filter(validTilt))
|
||||
.map(combineTilts)
|
||||
.map(({ pX, pY, rX, rY, count }) => ({
|
||||
percentX: count ? pX / count : -1,
|
||||
percentY: count ? pY / count : -1,
|
||||
rotateX: count ? rX / count : 0,
|
||||
rotateY: count ? rY / count : 0,
|
||||
}));
|
||||
}
|
||||
@@ -1,9 +1,7 @@
|
||||
import getRandomItems from '@/tools/getRandomItems';
|
||||
import { getRandomItems } from '@/tools';
|
||||
|
||||
const alphabet = '0123456789abcdefghijklmnopqrstuvwxyz';
|
||||
|
||||
const generateID = (length: number = 6) => {
|
||||
export const generateID = (length: number = 6) => {
|
||||
return getRandomItems(alphabet.split(''), length).join('');
|
||||
};
|
||||
|
||||
export default generateID;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default function throttle(func: Function, threshold: number) {
|
||||
export function throttle(func: Function, threshold: number) {
|
||||
let lastCall = 0;
|
||||
|
||||
return (...args: any[]) => {
|
||||
|
||||
4
tools/validTilt.ts
Normal file
4
tools/validTilt.ts
Normal file
@@ -0,0 +1,4 @@
|
||||
import { Tilt } from '@/types';
|
||||
|
||||
export const validTilt = ({ percentX, percentY, rotateX, rotateY }: Tilt) =>
|
||||
percentX >= 0 && percentY >= 0 && !!rotateX && !!rotateY;
|
||||
Reference in New Issue
Block a user