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90
app/AppContext.tsx
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90
app/AppContext.tsx
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@@ -0,0 +1,90 @@
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'use client';
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||||||
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import { createContext, useContext, useEffect, useState } from 'react';
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import useSocket from '@/hooks/useSocket';
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import { GAME_START, LOCAL_DEFAULTS } from '@/constants';
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import type { Dispatch, ReactNode, SetStateAction } from 'react';
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import type { GameUpdate, LocalSettings, Settings, Tilt } from '@/types';
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const AppContext = createContext<AppContext | undefined>(undefined);
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export interface AppContext {
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gameData: GameUpdate;
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isDM: boolean;
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noGame: boolean;
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selectCardIndex: number;
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settings: Settings;
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tilt: Tilt[];
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emitFlip: (cardIndex: number) => void;
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emitSettings: (gameData: GameUpdate) => void;
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emitRedraw: (cardIndex: number) => void;
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emitSelect: (cardID: string) => void;
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setGameID: (gameID: string) => void;
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setLocalSettings: Dispatch<SetStateAction<LocalSettings>>;
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setSelectCardIndex: (cardIndex: number) => void;
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setTilt: (tilt: Tilt[]) => void;
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}
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export function AppProvider({ children }: { children: ReactNode }) {
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const [gameData, setGameData] = useState<GameUpdate>({ ...GAME_START });
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const [localSettings, setLocalSettings] = useState<LocalSettings>(() => ({ ...LOCAL_DEFAULTS }));
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const [gameID, setGameID] = useState('');
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const [noGame, setNoGame] = useState(false);
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const [selectCardIndex, setSelectCardIndex] = useState(-1);
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const [tilt, setTilt] = useState<Tilt[]>([]);
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const { emitFlip, emitRedraw, emitSelect, emitSettings, emitTilt } = useSocket({
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gameID,
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setGameData,
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setNoGame,
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});
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useEffect(() => {
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if (localSettings.remoteTilt) {
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const cardIndex = tilt.findIndex((tilt) => !!tilt);
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if (tilt[cardIndex]) {
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emitTilt(cardIndex, tilt[cardIndex]);
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} else {
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// cardIndex does not matter
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// all tilts for this user will be cleared
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emitTilt(0, { rotateX: 0, rotateY: 0 });
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}
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}
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}, [tilt, localSettings]);
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const handleSelect = (cardID: string) => {
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setSelectCardIndex(-1);
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emitSelect(selectCardIndex, cardID);
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};
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const { dmID } = gameData;
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const isDM = !!dmID;
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const appInterface = {
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gameData,
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isDM,
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noGame,
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selectCardIndex,
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settings: { ...gameData.settings, ...localSettings },
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tilt,
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emitFlip,
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emitSettings,
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emitRedraw,
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emitSelect: handleSelect,
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setGameID,
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setLocalSettings,
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setSelectCardIndex,
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setTilt,
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};
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return <AppContext.Provider value={appInterface}>{children}</AppContext.Provider>;
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}
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export function useAppContext(): AppContext {
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const context = useContext(AppContext);
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if (!context) throw new Error('useAppContext must be used within AppProvider');
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return context;
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}
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@@ -1,105 +1,35 @@
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'use client';
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'use client';
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import { useEffect, useState } from 'react';
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import { useEffect } from 'react';
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import { useParams } from 'next/navigation';
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import { useParams } from 'next/navigation';
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import useSocket from '@/hooks/useSocket';
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import { Eye } from 'lucide-react';
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import Card from '@/components/Card';
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import { useAppContext } from '@/app/AppContext';
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import CopyButton from '@/components/CopyButton';
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import CardSelect from '@/components/CardSelect';
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import Notes from '@/components/Notes';
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import Notes from '@/components/Notes';
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import NotFound from '@/components/NotFound';
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import NotFound from '@/components/NotFound';
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import Settings from '@/components/Settings';
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import Settings from '@/components/Settings';
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import CardSelect from '@/components/CardSelect';
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import { SpectatorLink } from '@/components/SpectatorLink';
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import TarokkaGrid from '@/components/TarokkaGrid';
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import { cardMap, layout } from '@/constants/tarokka';
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import type { Deck, GameUpdate } from '@/types';
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export default function GamePage() {
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export default function GamePage() {
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const { gameID: gameIDParam } = useParams();
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const { noGame, setGameID } = useAppContext();
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const { gameID } = useParams();
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const [gameID, setGameID] = useState('');
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const [noGame, setNoGame] = useState(false);
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const [selectCard, setSelectCard] = useState(-1);
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const [gameData, setGameData] = useState<GameUpdate>({
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dmID: '',
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spectatorID: '',
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cards: [],
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settings: {
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positionBack: false,
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positionFront: false,
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prophecy: false,
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notes: false,
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cardStyle: 'color',
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},
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});
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const { dmID, cards, settings } = gameData;
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const isDM = !!dmID;
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const selectDeck: Deck | null = selectCard >= 0 ? cards[selectCard].deck : null;
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const socket = useSocket({ gameID, setGameData, setNoGame });
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useEffect(() => {
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useEffect(() => {
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if (gameIDParam) {
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if (gameID) {
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setGameID(Array.isArray(gameIDParam) ? gameIDParam[0] : gameIDParam);
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setGameID(Array.isArray(gameID) ? gameID[0] : gameID);
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}
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}
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}, [gameIDParam]);
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}, [gameID]);
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const select = (cardIndex: number, cardID: string) => {
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setSelectCard(-1);
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socket.select(cardIndex, cardID);
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};
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// map our five Tarokka cards to their proper locations in a 3x3 grid
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// common deck cards: left, top, and right
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// high deck cards: bottom and center
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const arrangeCards = (_cell: unknown, index: number) => cards[cardMap[index]];
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return noGame ? (
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return noGame ? (
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<NotFound />
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<NotFound />
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) : cards ? (
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) : (
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<main className="min-h-screen flex flex-col items-center justify-center gap-4 bg-[url('/img/table3.png')] bg-cover bg-center">
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<main className="min-h-screen flex flex-col items-center justify-center gap-4 bg-[url('/img/table3.png')] bg-cover bg-center">
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{isDM && (
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<SpectatorLink />
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<CopyButton
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<Settings />
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copy={`${location.origin}/${gameData.spectatorID}`}
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<TarokkaGrid />
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tooltip={`Spectator link: ${location.origin}/${gameData.spectatorID}`}
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<Notes />
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Icon={Eye}
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<CardSelect />
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className={`fixed top-3 left-3 p-2 z-25 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer`}
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size={24}
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|
||||||
/>
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||||||
)}
|
|
||||||
|
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{isDM && <Settings gameData={gameData} changeAction={socket.handleSettings} />}
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|
||||||
<div className="grid grid-cols-3 grid-rows-3 gap-8 w-fit mx-auto">
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{Array.from({ length: 9 })
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.map(arrangeCards)
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|
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.map((card, index) => (
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<div key={index} className="aspect-[2/3]}">
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|
||||||
{card && (
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|
||||||
<Card
|
|
||||||
dm={isDM}
|
|
||||||
card={card}
|
|
||||||
position={layout[cardMap[index]]}
|
|
||||||
settings={settings}
|
|
||||||
flipAction={() => socket.flipCard(cardMap[index])}
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|
||||||
redrawAction={() => socket.redraw(cardMap[index])}
|
|
||||||
selectAction={() => setSelectCard(cardMap[index])}
|
|
||||||
/>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
<Notes gameData={gameData} show={cards.every(({ flipped }) => flipped)} />
|
|
||||||
<CardSelect
|
|
||||||
show={selectDeck}
|
|
||||||
hand={cards}
|
|
||||||
settings={settings}
|
|
||||||
closeAction={() => setSelectCard(-1)}
|
|
||||||
selectAction={(cardID) => select(selectCard, cardID)}
|
|
||||||
/>
|
|
||||||
</main>
|
</main>
|
||||||
) : null;
|
);
|
||||||
}
|
}
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|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
import type { Metadata } from 'next';
|
import type { Metadata } from 'next';
|
||||||
import { Pirata_One, Eagle_Lake, Cinzel_Decorative } from 'next/font/google';
|
import { Pirata_One, Eagle_Lake, Cinzel_Decorative } from 'next/font/google';
|
||||||
|
import { AppProvider } from '@/app/AppContext';
|
||||||
import './globals.css';
|
import './globals.css';
|
||||||
|
|
||||||
const pirataOne = Pirata_One({
|
const pirataOne = Pirata_One({
|
||||||
@@ -40,7 +41,9 @@ export default function RootLayout({
|
|||||||
lang="en"
|
lang="en"
|
||||||
className={`${pirataOne.variable} ${eagleLake.variable} ${cinzel.variable} antialiased`}
|
className={`${pirataOne.variable} ${eagleLake.variable} ${cinzel.variable} antialiased`}
|
||||||
>
|
>
|
||||||
<body className={`${eagleLake.className} antialiased`}>{children}</body>
|
<body className={`${eagleLake.className} antialiased`}>
|
||||||
|
<AppProvider>{children}</AppProvider>
|
||||||
|
</body>
|
||||||
</html>
|
</html>
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,48 +1,43 @@
|
|||||||
'use client';
|
'use client';
|
||||||
|
|
||||||
import { useState } from 'react';
|
import { useState } from 'react';
|
||||||
|
import { useAppContext } from '@/app/AppContext';
|
||||||
import TiltCard from '@/components/TiltCard';
|
import TiltCard from '@/components/TiltCard';
|
||||||
import ToolTip from '@/components/ToolTip';
|
import ToolTip from '@/components/ToolTip';
|
||||||
import StackTheDeck from '@/components/StackTheDeck';
|
import StackTheDeck from '@/components/StackTheDeck';
|
||||||
import tarokkaCards from '@/constants/tarokkaCards';
|
|
||||||
import getCardInfo from '@/tools/getCardInfo';
|
import getCardInfo from '@/tools/getCardInfo';
|
||||||
import getURL from '@/tools/getURL';
|
import getURL from '@/tools/getURL';
|
||||||
|
|
||||||
import { Layout, Settings, TarokkaGameCard } from '@/types';
|
import tarokkaCards from '@/constants/tarokkaCards';
|
||||||
|
import { layout } from '@/constants/tarokka';
|
||||||
|
|
||||||
|
import { TarokkaGameCard } from '@/types';
|
||||||
|
|
||||||
const cardBack = tarokkaCards.find((card) => card.back)!;
|
const cardBack = tarokkaCards.find((card) => card.back)!;
|
||||||
|
|
||||||
type CardProps = {
|
type CardProps = {
|
||||||
dm: boolean;
|
|
||||||
card: TarokkaGameCard;
|
card: TarokkaGameCard;
|
||||||
position: Layout;
|
cardIndex: number;
|
||||||
settings: Settings;
|
|
||||||
flipAction: () => void;
|
|
||||||
redrawAction: () => void;
|
|
||||||
selectAction: () => void;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
export default function Card({
|
export default function Card({ card, cardIndex }: CardProps) {
|
||||||
dm,
|
|
||||||
card,
|
|
||||||
position,
|
|
||||||
settings,
|
|
||||||
flipAction,
|
|
||||||
redrawAction,
|
|
||||||
selectAction,
|
|
||||||
}: CardProps) {
|
|
||||||
const [tooltip, setTooltip] = useState<React.ReactNode>(null);
|
const [tooltip, setTooltip] = useState<React.ReactNode>(null);
|
||||||
|
const { emitFlip, gameData, emitRedraw, setSelectCardIndex } = useAppContext();
|
||||||
|
|
||||||
|
const { dmID, settings } = gameData;
|
||||||
|
const isDM = !!dmID;
|
||||||
|
|
||||||
const { aria, flipped } = card;
|
const { aria, flipped } = card;
|
||||||
|
const position = layout[cardIndex];
|
||||||
|
|
||||||
const handleClick = () => {
|
const handleClick = () => {
|
||||||
if (dm) {
|
if (isDM) {
|
||||||
flipAction();
|
emitFlip(cardIndex);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
const getTooltip = () => {
|
const getTooltip = () => {
|
||||||
const text = getCardInfo(card, position, dm, settings);
|
const text = getCardInfo(card, position, isDM, settings);
|
||||||
|
|
||||||
return text.length ? (
|
return text.length ? (
|
||||||
<>
|
<>
|
||||||
@@ -59,14 +54,15 @@ export default function Card({
|
|||||||
return (
|
return (
|
||||||
<ToolTip content={tooltip || getTooltip()}>
|
<ToolTip content={tooltip || getTooltip()}>
|
||||||
<TiltCard
|
<TiltCard
|
||||||
className={`h-[21vh] w-[15vh] relative perspective transition-transform duration-200 z-0 hover:z-10 hover:scale-150 ${dm ? 'cursor-pointer' : ''} `}
|
className={`h-[21vh] w-[15vh] relative perspective transition-transform duration-200 z-0 hover:z-10 hover:scale-150 ${isDM ? 'cursor-pointer' : ''} `}
|
||||||
onClick={handleClick}
|
cardIndex={cardIndex}
|
||||||
>
|
>
|
||||||
<div
|
<div
|
||||||
className={`absolute inset-0 transition-transform duration-500 transform-style-preserve-3d ${flipped ? 'rotate-y-180' : ''}`}
|
className={`absolute inset-0 transition-transform duration-500 transform-style-preserve-3d ${flipped ? 'rotate-y-180' : ''}`}
|
||||||
|
onClick={handleClick}
|
||||||
>
|
>
|
||||||
<div className="absolute inset-0 group backface-hidden">
|
<div className="absolute inset-0 group backface-hidden">
|
||||||
{dm && (
|
{isDM && (
|
||||||
<>
|
<>
|
||||||
<img src={getURL(card, settings)} alt={aria} className="absolute rounded-lg" />
|
<img src={getURL(card, settings)} alt={aria} className="absolute rounded-lg" />
|
||||||
<img
|
<img
|
||||||
@@ -79,12 +75,12 @@ export default function Card({
|
|||||||
<img
|
<img
|
||||||
src={getURL(cardBack as TarokkaGameCard, settings)}
|
src={getURL(cardBack as TarokkaGameCard, settings)}
|
||||||
alt="Card Back"
|
alt="Card Back"
|
||||||
className={`absolute rounded-lg ${dm ? 'transition duration-500 group-hover:opacity-0' : ''} ${settings.cardStyle === 'grayscale' ? 'border border-yellow-500/25 group-hover:drop-shadow-[0_0_3px_#ffd700/50]' : ''}`}
|
className={`absolute rounded-lg ${isDM ? 'transition duration-500 group-hover:opacity-0' : ''} ${settings.cardStyle === 'grayscale' ? 'border border-yellow-500/25 group-hover:drop-shadow-[0_0_3px_#ffd700/50]' : ''}`}
|
||||||
/>
|
/>
|
||||||
{dm && !flipped && (
|
{isDM && !flipped && (
|
||||||
<StackTheDeck
|
<StackTheDeck
|
||||||
onRedraw={redrawAction}
|
onRedraw={() => emitRedraw(cardIndex)}
|
||||||
onSelect={() => selectAction()}
|
onSelect={() => setSelectCardIndex(cardIndex)}
|
||||||
onHover={setTooltip}
|
onHover={setTooltip}
|
||||||
/>
|
/>
|
||||||
)}
|
)}
|
||||||
|
|||||||
@@ -1,41 +1,36 @@
|
|||||||
'use client';
|
'use client';
|
||||||
|
|
||||||
import { CircleX } from 'lucide-react';
|
import { CircleX } from 'lucide-react';
|
||||||
|
import { useAppContext } from '@/app/AppContext';
|
||||||
import TarokkaDeck from '@/lib/TarokkaDeck';
|
import TarokkaDeck from '@/lib/TarokkaDeck';
|
||||||
import getURL from '@/tools/getURL';
|
import getURL from '@/tools/getURL';
|
||||||
|
|
||||||
import { Deck, Settings, TarokkaGameCard } from '@/types';
|
import { Deck } from '@/types';
|
||||||
|
|
||||||
const tarokkaDeck = new TarokkaDeck();
|
const tarokkaDeck = new TarokkaDeck();
|
||||||
|
|
||||||
type CardSelectProps = {
|
type CardSelectProps = {
|
||||||
closeAction: () => void;
|
|
||||||
selectAction: (cardID: string) => void;
|
|
||||||
hand: TarokkaGameCard[];
|
|
||||||
settings: Settings;
|
|
||||||
show: Deck | null;
|
|
||||||
className?: string;
|
className?: string;
|
||||||
};
|
};
|
||||||
|
|
||||||
export default function CardSelect({
|
export default function CardSelect({ className = '' }: CardSelectProps) {
|
||||||
closeAction,
|
const { gameData, emitSelect, selectCardIndex, setSelectCardIndex } = useAppContext();
|
||||||
selectAction,
|
const { cards: hand, settings } = gameData;
|
||||||
hand,
|
|
||||||
settings,
|
|
||||||
show,
|
|
||||||
className = '',
|
|
||||||
}: CardSelectProps) {
|
|
||||||
const handIDs = hand.map(({ id }) => id);
|
const handIDs = hand.map(({ id }) => id);
|
||||||
|
const selectDeck: Deck | null = selectCardIndex >= 0 ? hand[selectCardIndex].deck : null;
|
||||||
|
|
||||||
|
const close = () => setSelectCardIndex(-1);
|
||||||
|
|
||||||
const handleClose = (event: React.MouseEvent<HTMLElement>) => {
|
const handleClose = (event: React.MouseEvent<HTMLElement>) => {
|
||||||
if (event.target === event.currentTarget) {
|
if (event.target === event.currentTarget) {
|
||||||
closeAction();
|
close();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
if (!show) return null;
|
if (!selectDeck) return null;
|
||||||
|
|
||||||
const cards = show === 'high' ? tarokkaDeck.getHigh() : tarokkaDeck.getLow();
|
const cards = selectDeck === 'high' ? tarokkaDeck.getHigh() : tarokkaDeck.getLow();
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<div
|
<div
|
||||||
@@ -44,7 +39,7 @@ export default function CardSelect({
|
|||||||
>
|
>
|
||||||
<button
|
<button
|
||||||
className={`fixed top-4 right-4 p-2 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer`}
|
className={`fixed top-4 right-4 p-2 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer`}
|
||||||
onClick={closeAction}
|
onClick={close}
|
||||||
>
|
>
|
||||||
<CircleX className="w-6 h-6" />
|
<CircleX className="w-6 h-6" />
|
||||||
</button>
|
</button>
|
||||||
@@ -58,7 +53,7 @@ export default function CardSelect({
|
|||||||
<div
|
<div
|
||||||
key={card.id}
|
key={card.id}
|
||||||
className={`relative h-[21vh] w-[15vh] perspective transition-transform duration-200 hover:scale-150 z-0 hover:z-10`}
|
className={`relative h-[21vh] w-[15vh] perspective transition-transform duration-200 hover:scale-150 z-0 hover:z-10`}
|
||||||
onClick={() => selectAction(card.id)}
|
onClick={() => emitSelect(card.id)}
|
||||||
>
|
>
|
||||||
<img
|
<img
|
||||||
src={getURL(card, settings)}
|
src={getURL(card, settings)}
|
||||||
|
|||||||
@@ -3,20 +3,18 @@
|
|||||||
import { useMemo, useState } from 'react';
|
import { useMemo, useState } from 'react';
|
||||||
import { ScrollText } from 'lucide-react';
|
import { ScrollText } from 'lucide-react';
|
||||||
|
|
||||||
|
import { useAppContext } from '@/app/AppContext';
|
||||||
import CopyButton from '@/components/CopyButton';
|
import CopyButton from '@/components/CopyButton';
|
||||||
import Scrim from '@/components/Scrim';
|
import Scrim from '@/components/Scrim';
|
||||||
import getCardInfo from '@/tools/getCardInfo';
|
import getCardInfo from '@/tools/getCardInfo';
|
||||||
import { cardMap, layout } from '@/constants/tarokka';
|
import { cardMap, layout } from '@/constants/tarokka';
|
||||||
|
|
||||||
import { GameUpdate } from '@/types';
|
export default function Notes() {
|
||||||
|
const { gameData } = useAppContext();
|
||||||
|
const { dmID, cards, settings } = gameData;
|
||||||
|
|
||||||
type NotesProps = {
|
|
||||||
gameData: GameUpdate;
|
|
||||||
show: boolean;
|
|
||||||
};
|
|
||||||
|
|
||||||
export default function Notes({ gameData: { dmID, cards, settings }, show }: NotesProps) {
|
|
||||||
const isDM = !!dmID;
|
const isDM = !!dmID;
|
||||||
|
const show = cards.every(({ flipped }) => flipped);
|
||||||
|
|
||||||
const [open, setOpen] = useState(false);
|
const [open, setOpen] = useState(false);
|
||||||
|
|
||||||
|
|||||||
@@ -4,12 +4,15 @@ import { useState } from 'react';
|
|||||||
import { Settings as Gear } from 'lucide-react';
|
import { Settings as Gear } from 'lucide-react';
|
||||||
import { Cinzel_Decorative } from 'next/font/google';
|
import { Cinzel_Decorative } from 'next/font/google';
|
||||||
|
|
||||||
|
import { useAppContext } from '@/app/AppContext';
|
||||||
import BuyMeACoffee from '@/components/BuyMeACoffee';
|
import BuyMeACoffee from '@/components/BuyMeACoffee';
|
||||||
import CopyButton from '@/components/CopyButton';
|
import CopyButton from '@/components/CopyButton';
|
||||||
import GitHubButton from '@/components/GitHubButton';
|
import GitHubButton from '@/components/GitHubButton';
|
||||||
import Scrim from '@/components/Scrim';
|
import Scrim from '@/components/Scrim';
|
||||||
import Switch from '@/components/Switch';
|
import Switch from '@/components/Switch';
|
||||||
import { CardStyle, GameUpdate } from '@/types';
|
|
||||||
|
import { LOCAL_SETTINGS, SPECTATOR_SETTINGS } from '@/constants';
|
||||||
|
import type { CardStyle, LocalSettings } from '@/types';
|
||||||
|
|
||||||
const cinzel = Cinzel_Decorative({
|
const cinzel = Cinzel_Decorative({
|
||||||
variable: '--font-cinzel',
|
variable: '--font-cinzel',
|
||||||
@@ -17,28 +20,28 @@ const cinzel = Cinzel_Decorative({
|
|||||||
weight: '400',
|
weight: '400',
|
||||||
});
|
});
|
||||||
|
|
||||||
type SettingsProps = {
|
|
||||||
gameData: GameUpdate;
|
|
||||||
changeAction: (updatedSettings: GameUpdate) => void;
|
|
||||||
};
|
|
||||||
|
|
||||||
const cardStyleOptions: CardStyle[] = ['standard', 'color', 'grayscale'];
|
const cardStyleOptions: CardStyle[] = ['standard', 'color', 'grayscale'];
|
||||||
|
|
||||||
export default function Settings({ gameData, changeAction }: SettingsProps) {
|
export default function Settings() {
|
||||||
const [open, setOpen] = useState(false);
|
const [open, setOpen] = useState(false);
|
||||||
|
const { gameData, isDM, settings, emitSettings, setLocalSettings } = useAppContext();
|
||||||
|
|
||||||
const togglePermission = (key: string) => {
|
const togglePermission = (key: keyof LocalSettings) => {
|
||||||
changeAction({
|
if (LOCAL_SETTINGS.includes(key)) {
|
||||||
...gameData,
|
setLocalSettings((prev) => ({ ...prev, [key]: !prev[key] }));
|
||||||
settings: {
|
} else if (isDM) {
|
||||||
...gameData.settings,
|
emitSettings({
|
||||||
[key]: !gameData.settings[key],
|
...gameData,
|
||||||
},
|
settings: {
|
||||||
});
|
...gameData.settings,
|
||||||
|
[key]: !gameData.settings[key],
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
const tuneRadio = (cardStyle: CardStyle) => {
|
const tuneRadio = (cardStyle: CardStyle) => {
|
||||||
changeAction({
|
emitSettings({
|
||||||
...gameData,
|
...gameData,
|
||||||
settings: {
|
settings: {
|
||||||
...gameData.settings,
|
...gameData.settings,
|
||||||
@@ -47,14 +50,25 @@ export default function Settings({ gameData, changeAction }: SettingsProps) {
|
|||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const Icon = () => (
|
||||||
|
<button
|
||||||
|
className={`p-2 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer ${open ? 'pointer-events-none opacity-0' : 'pointer-events-auto opacity-100'}`}
|
||||||
|
onClick={() => setOpen((prev) => !prev)}
|
||||||
|
>
|
||||||
|
<Gear className="w-5 h-5" />
|
||||||
|
</button>
|
||||||
|
);
|
||||||
|
|
||||||
const Links = () => (
|
const Links = () => (
|
||||||
<>
|
<>
|
||||||
<CopyButton
|
{isDM && (
|
||||||
title="Copy DM link"
|
<CopyButton
|
||||||
copy={`${location.origin}/${gameData.dmID}`}
|
title="Copy DM link"
|
||||||
tooltip={`${location.origin}/${gameData.dmID}`}
|
copy={`${location.origin}/${gameData.dmID}`}
|
||||||
className="flex flex-row content-between w-full py-1 px-2 transition-all duration-250 bg-slate-700 hover:bg-slate-600 hover:text-yellow-300 rounded-lg shadow"
|
tooltip={`${location.origin}/${gameData.dmID}`}
|
||||||
/>
|
className="flex flex-row content-between w-full py-1 px-2 transition-all duration-250 bg-slate-700 hover:bg-slate-600 hover:text-yellow-300 rounded-lg shadow"
|
||||||
|
/>
|
||||||
|
)}
|
||||||
<CopyButton
|
<CopyButton
|
||||||
title="Copy Spectator link"
|
title="Copy Spectator link"
|
||||||
copy={`${location.origin}/${gameData.spectatorID}`}
|
copy={`${location.origin}/${gameData.spectatorID}`}
|
||||||
@@ -66,43 +80,45 @@ export default function Settings({ gameData, changeAction }: SettingsProps) {
|
|||||||
|
|
||||||
const Permissions = () => (
|
const Permissions = () => (
|
||||||
<>
|
<>
|
||||||
{Object.entries(gameData.settings)
|
{Object.entries(settings)
|
||||||
.filter(([_key, value]) => typeof value === 'boolean')
|
.filter(([_key, value]) => typeof value === 'boolean')
|
||||||
|
.filter(([key]) => isDM || SPECTATOR_SETTINGS.includes(key))
|
||||||
.map(([key, value]) => (
|
.map(([key, value]) => (
|
||||||
<Switch key={key} label={key} value={value} toggleAction={() => togglePermission(key)} />
|
<Switch key={key} label={key} value={value} toggleAction={() => togglePermission(key)} />
|
||||||
))}
|
))}
|
||||||
</>
|
</>
|
||||||
);
|
);
|
||||||
|
|
||||||
const CardStyle = () => (
|
const CardStyle = () =>
|
||||||
<fieldset className="flex flex-col w-full">
|
isDM ? (
|
||||||
<div className="text-xs my-1">Card style:</div>
|
<fieldset className="flex flex-col w-full">
|
||||||
<div className="inline-flex overflow-hidden rounded-md w-full">
|
<div className="text-xs my-1">Card style:</div>
|
||||||
{cardStyleOptions.map((option, index) => (
|
<div className="inline-flex overflow-hidden rounded-md w-full">
|
||||||
<label
|
{cardStyleOptions.map((option, index) => (
|
||||||
key={option}
|
<label
|
||||||
className={`flex justify-center items-center cursor-pointer w-full px-4 py-2 text-sm font-medium transition
|
key={option}
|
||||||
${gameData.settings.cardStyle === option ? 'bg-slate-700 text-yellow-300 font-extrabold' : 'bg-slate-800 hover:bg-slate-700'}
|
className={`flex justify-center items-center cursor-pointer w-full px-4 py-2 text-sm font-medium transition
|
||||||
|
${settings.cardStyle === option ? 'bg-slate-700 text-yellow-300 font-extrabold' : 'bg-slate-800 hover:bg-slate-700'}
|
||||||
${index === 0 ? 'rounded-l-md' : ''}
|
${index === 0 ? 'rounded-l-md' : ''}
|
||||||
${index === cardStyleOptions.length - 1 ? 'rounded-r-md' : ''}
|
${index === cardStyleOptions.length - 1 ? 'rounded-r-md' : ''}
|
||||||
${index !== 0 && 'border-l border-gray-600'}
|
${index !== 0 && 'border-l border-gray-600'}
|
||||||
border border-yellow-500 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700]
|
border border-yellow-500 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700]
|
||||||
`}
|
`}
|
||||||
>
|
>
|
||||||
<input
|
<input
|
||||||
type="radio"
|
type="radio"
|
||||||
name="cardStyle"
|
name="cardStyle"
|
||||||
value={option}
|
value={option}
|
||||||
checked={gameData.settings.cardStyle === option}
|
checked={settings.cardStyle === option}
|
||||||
onChange={() => tuneRadio(option)}
|
onChange={() => tuneRadio(option)}
|
||||||
className="sr-only"
|
className="sr-only"
|
||||||
/>
|
/>
|
||||||
{option}
|
{option}
|
||||||
</label>
|
</label>
|
||||||
))}
|
))}
|
||||||
</div>
|
</div>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
);
|
) : null;
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<div className={`fixed top-4 right-4 z-25 ${cinzel.className}`}>
|
<div className={`fixed top-4 right-4 z-25 ${cinzel.className}`}>
|
||||||
@@ -122,12 +138,7 @@ export default function Settings({ gameData, changeAction }: SettingsProps) {
|
|||||||
</span>
|
</span>
|
||||||
</div>
|
</div>
|
||||||
</Scrim>
|
</Scrim>
|
||||||
<button
|
<Icon />
|
||||||
className={`p-2 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer ${open ? 'pointer-events-none opacity-0' : 'pointer-events-auto opacity-100'}`}
|
|
||||||
onClick={() => setOpen((prev) => !prev)}
|
|
||||||
>
|
|
||||||
<Gear className="w-5 h-5" />
|
|
||||||
</button>
|
|
||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
19
components/SpectatorLink.tsx
Normal file
19
components/SpectatorLink.tsx
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
'use client';
|
||||||
|
|
||||||
|
import { Eye } from 'lucide-react';
|
||||||
|
import { useAppContext } from '@/app/AppContext';
|
||||||
|
import CopyButton from '@/components/CopyButton';
|
||||||
|
|
||||||
|
export function SpectatorLink() {
|
||||||
|
const { gameData } = useAppContext();
|
||||||
|
|
||||||
|
return (
|
||||||
|
<CopyButton
|
||||||
|
copy={`${location.origin}/${gameData.spectatorID}`}
|
||||||
|
tooltip={`Spectator link: ${location.origin}/${gameData.spectatorID}`}
|
||||||
|
Icon={Eye}
|
||||||
|
className={`fixed top-3 left-3 p-2 z-25 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer`}
|
||||||
|
size={24}
|
||||||
|
/>
|
||||||
|
);
|
||||||
|
}
|
||||||
28
components/TarokkaGrid.tsx
Normal file
28
components/TarokkaGrid.tsx
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
'use client';
|
||||||
|
|
||||||
|
import { useAppContext } from '@/app/AppContext';
|
||||||
|
import Card from '@/components/Card';
|
||||||
|
import { cardMap } from '@/constants/tarokka';
|
||||||
|
import type {} from '@/types';
|
||||||
|
|
||||||
|
export default function TarokkaGrid() {
|
||||||
|
const { gameData } = useAppContext();
|
||||||
|
const { cards } = gameData;
|
||||||
|
|
||||||
|
// map our five Tarokka cards to their proper locations in a 3x3 grid
|
||||||
|
// common deck cards: left, top, and right
|
||||||
|
// high deck cards: bottom and center
|
||||||
|
const arrangeCards = (_cell: unknown, index: number) => cards[cardMap[index]];
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="grid grid-cols-3 grid-rows-3 gap-8 w-fit mx-auto">
|
||||||
|
{Array.from({ length: 9 })
|
||||||
|
.map(arrangeCards)
|
||||||
|
.map((card, index) => (
|
||||||
|
<div key={index} className="aspect-[2/3]}">
|
||||||
|
{card && <Card card={card} cardIndex={cardMap[index]} />}
|
||||||
|
</div>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -1,15 +1,67 @@
|
|||||||
import { useRef } from 'react';
|
import { useEffect, useRef, useState } from 'react';
|
||||||
|
import { useAppContext } from '@/app/AppContext';
|
||||||
|
import type { Tilt } from '@/types';
|
||||||
|
|
||||||
|
const ZERO_ROTATION = 'rotateX(0deg) rotateY(0deg)';
|
||||||
|
|
||||||
export default function TiltCard({
|
export default function TiltCard({
|
||||||
children,
|
children,
|
||||||
|
cardIndex,
|
||||||
className = '',
|
className = '',
|
||||||
onClick = () => {},
|
|
||||||
}: {
|
}: {
|
||||||
children: React.ReactNode;
|
children: React.ReactNode;
|
||||||
|
cardIndex: number;
|
||||||
className?: string;
|
className?: string;
|
||||||
onClick: (event: React.MouseEvent) => void;
|
|
||||||
}) {
|
}) {
|
||||||
const cardRef = useRef<HTMLDivElement>(null);
|
const cardRef = useRef<HTMLDivElement>(null);
|
||||||
|
const [untilt, setUntilt] = useState(false);
|
||||||
|
const {
|
||||||
|
gameData,
|
||||||
|
settings: { tilt, remoteTilt },
|
||||||
|
setTilt,
|
||||||
|
tilt: localTilts,
|
||||||
|
} = useAppContext();
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
const card = cardRef.current;
|
||||||
|
if (!card) return;
|
||||||
|
|
||||||
|
if (tilt) {
|
||||||
|
const rotateX = localTilts[cardIndex]?.rotateX || 0;
|
||||||
|
const rotateY = localTilts[cardIndex]?.rotateY || 0;
|
||||||
|
|
||||||
|
const tilts = remoteTilt
|
||||||
|
? [...gameData.tilts[cardIndex], { rotateX, rotateY }]
|
||||||
|
: [{ rotateX, rotateY }];
|
||||||
|
|
||||||
|
const { totalX, totalY, count } = tilts
|
||||||
|
.filter(({ rotateX, rotateY }) => !!rotateX && !!rotateY)
|
||||||
|
.reduce(
|
||||||
|
({ totalX, totalY, count }, { rotateX, rotateY }) => ({
|
||||||
|
totalX: totalX + rotateX,
|
||||||
|
totalY: totalY + rotateY,
|
||||||
|
count: ++count,
|
||||||
|
}),
|
||||||
|
{ totalX: 0, totalY: 0, count: 0 },
|
||||||
|
);
|
||||||
|
|
||||||
|
if (count && (totalX || totalY)) {
|
||||||
|
setUntilt(false);
|
||||||
|
card.style.transform = `rotateX(${totalX / count}deg) rotateY(${totalY / count}deg)`;
|
||||||
|
} else {
|
||||||
|
setUntilt(true);
|
||||||
|
}
|
||||||
|
} else if (card.style.transform !== ZERO_ROTATION) {
|
||||||
|
setUntilt(true);
|
||||||
|
}
|
||||||
|
}, [tilt, localTilts, gameData]);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
const card = cardRef.current;
|
||||||
|
if (!card || !untilt) return;
|
||||||
|
|
||||||
|
card.style.transform = ZERO_ROTATION;
|
||||||
|
}, [untilt]);
|
||||||
|
|
||||||
const handleMouseMove = (e: React.MouseEvent) => {
|
const handleMouseMove = (e: React.MouseEvent) => {
|
||||||
const card = cardRef.current;
|
const card = cardRef.current;
|
||||||
@@ -24,23 +76,27 @@ export default function TiltCard({
|
|||||||
const rotateX = ((y - centerY) / centerY) * -20;
|
const rotateX = ((y - centerY) / centerY) * -20;
|
||||||
const rotateY = ((x - centerX) / centerX) * 20;
|
const rotateY = ((x - centerX) / centerX) * 20;
|
||||||
|
|
||||||
card.style.transform = `rotateX(${rotateX}deg) rotateY(${rotateY}deg)`;
|
const newTilt: Tilt[] = [];
|
||||||
|
newTilt[cardIndex] = { rotateX, rotateY };
|
||||||
|
|
||||||
|
setTilt(newTilt);
|
||||||
};
|
};
|
||||||
|
|
||||||
const handleMouseLeave = () => {
|
const handleMouseLeave = () => {
|
||||||
const card = cardRef.current;
|
setTilt([]);
|
||||||
if (!card) return;
|
|
||||||
card.style.transform = `rotateX(0deg) rotateY(0deg)`;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<div
|
<div
|
||||||
className={`${className}`}
|
className={`${className}`}
|
||||||
onMouseMove={handleMouseMove}
|
onMouseMove={tilt ? handleMouseMove : undefined}
|
||||||
onMouseLeave={handleMouseLeave}
|
onMouseLeave={handleMouseLeave}
|
||||||
onClick={onClick}
|
|
||||||
>
|
>
|
||||||
<div ref={cardRef} className={`h-full w-full transition-transform duration-0`}>
|
<div
|
||||||
|
ref={cardRef}
|
||||||
|
onAnimationEnd={() => setUntilt(false)}
|
||||||
|
className={`h-full w-full transition-transform ${untilt ? 'duration-500' : 'duration-0'}`}
|
||||||
|
>
|
||||||
{children}
|
{children}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
33
constants/index.ts
Normal file
33
constants/index.ts
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
export * from '@/constants/standardCards';
|
||||||
|
export * from '@/constants/tarokka';
|
||||||
|
export * from '@/constants/tarokkaCards';
|
||||||
|
export * from '@/constants/time';
|
||||||
|
|
||||||
|
import type { GameUpdate, LocalSettings, Settings } from '@/types';
|
||||||
|
|
||||||
|
export const SETTINGS: Settings = {
|
||||||
|
cardStyle: 'color',
|
||||||
|
notes: false,
|
||||||
|
positionBack: false,
|
||||||
|
positionFront: false,
|
||||||
|
prophecy: false,
|
||||||
|
tilt: true,
|
||||||
|
remoteTilt: false,
|
||||||
|
};
|
||||||
|
|
||||||
|
export const GAME_START: GameUpdate = {
|
||||||
|
dmID: '',
|
||||||
|
spectatorID: '',
|
||||||
|
cards: [],
|
||||||
|
settings: SETTINGS,
|
||||||
|
tilts: Array.from({ length: 5 }, () => []),
|
||||||
|
};
|
||||||
|
|
||||||
|
export const LOCAL_DEFAULTS: LocalSettings = {
|
||||||
|
tilt: true,
|
||||||
|
remoteTilt: true,
|
||||||
|
};
|
||||||
|
|
||||||
|
export const LOCAL_SETTINGS = ['tilt', 'remoteTilt'];
|
||||||
|
|
||||||
|
export const SPECTATOR_SETTINGS = ['tilt', 'remoteTilt'];
|
||||||
@@ -2,3 +2,5 @@ export const SECOND = 1000;
|
|||||||
export const MINUTE = 60 * SECOND;
|
export const MINUTE = 60 * SECOND;
|
||||||
export const HOUR = 60 * MINUTE;
|
export const HOUR = 60 * MINUTE;
|
||||||
export const DAY = 24 * HOUR;
|
export const DAY = 24 * HOUR;
|
||||||
|
|
||||||
|
export const thirtyFPS = SECOND / 30;
|
||||||
|
|||||||
@@ -1,7 +1,9 @@
|
|||||||
import { useEffect } from 'react';
|
import { useEffect } from 'react';
|
||||||
import { socket } from '@/socket';
|
import { socket } from '@/socket';
|
||||||
|
import throttle from '@/tools/throttle';
|
||||||
|
|
||||||
import type { GameUpdate } from '@/types';
|
import { thirtyFPS } from '@/constants/time';
|
||||||
|
import type { GameUpdate, Tilt } from '@/types';
|
||||||
|
|
||||||
interface UseSocketProps {
|
interface UseSocketProps {
|
||||||
gameID: string;
|
gameID: string;
|
||||||
@@ -19,6 +21,8 @@ export default function useSocket({ gameID, setGameData, setNoGame }: UseSocketP
|
|||||||
});
|
});
|
||||||
|
|
||||||
socket.on('game-update', (data: GameUpdate) => {
|
socket.on('game-update', (data: GameUpdate) => {
|
||||||
|
// remove user's own tilts in favor of local values
|
||||||
|
data.tilts = data.tilts.map((card) => card.filter((tilt) => tilt.playerID !== socket.id));
|
||||||
setGameData(data);
|
setGameData(data);
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -37,21 +41,28 @@ export default function useSocket({ gameID, setGameData, setNoGame }: UseSocketP
|
|||||||
};
|
};
|
||||||
}, [gameID]);
|
}, [gameID]);
|
||||||
|
|
||||||
const flipCard = (cardIndex: number) => {
|
const emitFlip = (cardIndex: number) => {
|
||||||
socket.emit('flip-card', {
|
socket.emit('flip-card', {
|
||||||
gameID,
|
gameID,
|
||||||
cardIndex,
|
cardIndex,
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
const redraw = (cardIndex: number) => {
|
const emitSettings = (gameData: GameUpdate) => {
|
||||||
|
socket.emit('settings', {
|
||||||
|
gameID,
|
||||||
|
gameData,
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
const emitRedraw = (cardIndex: number) => {
|
||||||
socket.emit('redraw', {
|
socket.emit('redraw', {
|
||||||
gameID,
|
gameID,
|
||||||
cardIndex,
|
cardIndex,
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
const select = (cardIndex: number, cardID: string) => {
|
const emitSelect = (cardIndex: number, cardID: string) => {
|
||||||
socket.emit('select', {
|
socket.emit('select', {
|
||||||
gameID,
|
gameID,
|
||||||
cardIndex,
|
cardIndex,
|
||||||
@@ -59,17 +70,18 @@ export default function useSocket({ gameID, setGameData, setNoGame }: UseSocketP
|
|||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
const handleSettings = (gameData: GameUpdate) => {
|
const emitTilt = throttle((cardIndex: number, tilt: Tilt) => {
|
||||||
socket.emit('settings', {
|
socket.emit('tilt', {
|
||||||
gameID,
|
cardIndex,
|
||||||
gameData,
|
tilt,
|
||||||
});
|
});
|
||||||
};
|
}, thirtyFPS);
|
||||||
|
|
||||||
return {
|
return {
|
||||||
flipCard,
|
emitFlip,
|
||||||
redraw,
|
emitSettings,
|
||||||
select,
|
emitRedraw,
|
||||||
handleSettings,
|
emitSelect,
|
||||||
|
emitTilt,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,9 @@
|
|||||||
import Deck from '@/lib/TarokkaDeck';
|
import Deck from '@/lib/TarokkaDeck';
|
||||||
import generateID from '@/tools/simpleID';
|
import generateID from '@/tools/simpleID';
|
||||||
import parseMilliseconds from '@/tools/parseMilliseconds';
|
import parseMilliseconds from '@/tools/parseMilliseconds';
|
||||||
import { HOUR, DAY } from '@/constants/time';
|
|
||||||
import { GameState, GameUpdate, Settings } from '@/types';
|
import { HOUR, DAY, SETTINGS } from '@/constants';
|
||||||
|
import { GameState, GameUpdate, Settings, Tilt } from '@/types';
|
||||||
|
|
||||||
const deck = new Deck();
|
const deck = new Deck();
|
||||||
|
|
||||||
@@ -84,13 +85,8 @@ export default class GameStore {
|
|||||||
players: new Set(),
|
players: new Set(),
|
||||||
cards: deck.getHand(),
|
cards: deck.getHand(),
|
||||||
lastUpdated: Date.now(),
|
lastUpdated: Date.now(),
|
||||||
settings: {
|
settings: SETTINGS,
|
||||||
positionBack: true,
|
tilts: Array.from({ length: 5 }, () => []),
|
||||||
positionFront: true,
|
|
||||||
prophecy: true,
|
|
||||||
notes: true,
|
|
||||||
cardStyle: 'color',
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
|
||||||
this.totalCreated++;
|
this.totalCreated++;
|
||||||
@@ -111,11 +107,15 @@ export default class GameStore {
|
|||||||
return this.gameUpdate(game);
|
return this.gameUpdate(game);
|
||||||
}
|
}
|
||||||
|
|
||||||
leaveGame(game: GameState, playerID: string): GameState {
|
leaveGame(playerID: string): GameUpdate {
|
||||||
|
const game = this.getGameByPlayerID(playerID);
|
||||||
|
|
||||||
|
this.players.delete(playerID);
|
||||||
game.players.delete(playerID);
|
game.players.delete(playerID);
|
||||||
|
this._clearTilts(game, playerID);
|
||||||
game.lastUpdated = Date.now();
|
game.lastUpdated = Date.now();
|
||||||
|
|
||||||
return game;
|
return this.gameUpdate(game);
|
||||||
}
|
}
|
||||||
|
|
||||||
flipCard(gameID: string, cardIndex: number): GameUpdate {
|
flipCard(gameID: string, cardIndex: number): GameUpdate {
|
||||||
@@ -157,6 +157,27 @@ export default class GameStore {
|
|||||||
return this.gameUpdate(game);
|
return this.gameUpdate(game);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
tilt(playerID: string, cardIndex: number, { rotateX, rotateY }: Tilt) {
|
||||||
|
const game = this.getGameByPlayerID(playerID);
|
||||||
|
const cardTilts = game.tilts[cardIndex];
|
||||||
|
|
||||||
|
if (!cardTilts) throw new Error(`Card tilts ${cardIndex} not found`);
|
||||||
|
|
||||||
|
this._clearTilts(game, playerID);
|
||||||
|
|
||||||
|
if (rotateX && rotateY) {
|
||||||
|
game.tilts[cardIndex] = [...game.tilts[cardIndex], { playerID, rotateX, rotateY }];
|
||||||
|
game.lastUpdated = Date.now();
|
||||||
|
}
|
||||||
|
|
||||||
|
return this.gameUpdate(game);
|
||||||
|
}
|
||||||
|
|
||||||
|
_clearTilts(game: GameState, playerID: string) {
|
||||||
|
game.tilts = game.tilts.map((card) => card.filter((tilt) => tilt.playerID !== playerID));
|
||||||
|
game.lastUpdated = Date.now();
|
||||||
|
}
|
||||||
|
|
||||||
updateSettings(gameID: string, settings: Settings) {
|
updateSettings(gameID: string, settings: Settings) {
|
||||||
const game = this.getGame(gameID);
|
const game = this.getGame(gameID);
|
||||||
|
|
||||||
@@ -173,24 +194,27 @@ export default class GameStore {
|
|||||||
return game;
|
return game;
|
||||||
}
|
}
|
||||||
|
|
||||||
gameUpdate(game: GameState): GameUpdate {
|
getGameByPlayerID(playerID: string): GameState {
|
||||||
const { dmID, spectatorID, cards, settings } = game;
|
const game = this.players.get(playerID);
|
||||||
|
|
||||||
return { dmID, spectatorID, cards, settings };
|
if (!game) throw new Error(`Player ${playerID} not found`);
|
||||||
|
|
||||||
|
return game;
|
||||||
}
|
}
|
||||||
|
|
||||||
playerExit(playerID: string): GameState | null {
|
gameUpdate(game: GameState): GameUpdate {
|
||||||
|
const { dmID, spectatorID, cards, settings, tilts } = game;
|
||||||
|
|
||||||
|
return { dmID, spectatorID, cards, settings, tilts };
|
||||||
|
}
|
||||||
|
|
||||||
|
playerExit(playerID: string): GameUpdate | null {
|
||||||
if (this.startUps.has(playerID)) {
|
if (this.startUps.has(playerID)) {
|
||||||
this.startUps.delete(playerID);
|
this.startUps.delete(playerID);
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
} else {
|
} else {
|
||||||
const game = this.players.get(playerID);
|
return this.leaveGame(playerID);
|
||||||
|
|
||||||
if (!game) throw new Error(`Player ${playerID} not found`);
|
|
||||||
|
|
||||||
this.players.delete(playerID);
|
|
||||||
return this.leaveGame(game, playerID);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
36
server.ts
36
server.ts
@@ -4,7 +4,9 @@ import { Server as SocketIOServer, type Socket } from 'socket.io';
|
|||||||
|
|
||||||
import GameStore from '@/lib/GameStore';
|
import GameStore from '@/lib/GameStore';
|
||||||
import omit from '@/tools/omit';
|
import omit from '@/tools/omit';
|
||||||
import type { ClientUpdate, GameUpdate } from '@/types';
|
|
||||||
|
import { thirtyFPS } from '@/constants/time';
|
||||||
|
import type { ClientUpdate, GameUpdate, Tilt } from '@/types';
|
||||||
|
|
||||||
const dev = process.env.NODE_ENV !== 'production';
|
const dev = process.env.NODE_ENV !== 'production';
|
||||||
const hostname = '0.0.0.0';
|
const hostname = '0.0.0.0';
|
||||||
@@ -15,9 +17,10 @@ const handler = app.getRequestHandler();
|
|||||||
|
|
||||||
const gameStore = new GameStore();
|
const gameStore = new GameStore();
|
||||||
|
|
||||||
|
const timedReleases = {};
|
||||||
|
|
||||||
app.prepare().then(() => {
|
app.prepare().then(() => {
|
||||||
const httpServer = createServer(handler);
|
const httpServer = createServer(handler);
|
||||||
|
|
||||||
const io = new SocketIOServer(httpServer);
|
const io = new SocketIOServer(httpServer);
|
||||||
|
|
||||||
const broadcast = (event: string, gameUpdate: GameUpdate) => {
|
const broadcast = (event: string, gameUpdate: GameUpdate) => {
|
||||||
@@ -25,6 +28,25 @@ app.prepare().then(() => {
|
|||||||
io.to(gameUpdate.spectatorID).emit(event, omit(gameUpdate, 'dmID'));
|
io.to(gameUpdate.spectatorID).emit(event, omit(gameUpdate, 'dmID'));
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const timedRelease = (event: string, gameUpdate: GameUpdate, threshold: number) => {
|
||||||
|
const now = Date.now();
|
||||||
|
const lastEvent = timedReleases[event];
|
||||||
|
clearTimeout(lastEvent?.to);
|
||||||
|
|
||||||
|
if (lastEvent?.embargo >= now) {
|
||||||
|
const embargo = lastEvent.embargo - now;
|
||||||
|
|
||||||
|
const to = setTimeout(() => {
|
||||||
|
broadcast(event, gameUpdate);
|
||||||
|
}, embargo);
|
||||||
|
|
||||||
|
timedReleases[event] = { embargo, to };
|
||||||
|
} else {
|
||||||
|
broadcast(event, gameUpdate);
|
||||||
|
timedReleases[event] = { embargo: now + threshold };
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
io.on('connection', (socket: Socket) => {
|
io.on('connection', (socket: Socket) => {
|
||||||
//console.log(Date.now(), `Client connected: ${socket.id}`);
|
//console.log(Date.now(), `Client connected: ${socket.id}`);
|
||||||
|
|
||||||
@@ -119,6 +141,16 @@ app.prepare().then(() => {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
socket.on('tilt', ({ cardIndex, tilt }: { cardIndex: number; tilt: Tilt }) => {
|
||||||
|
try {
|
||||||
|
const gameState = gameStore.tilt(socket.id, cardIndex, tilt);
|
||||||
|
timedRelease('game-update', gameState, thirtyFPS);
|
||||||
|
} catch (e) {
|
||||||
|
const error = e instanceof Error ? e.message : e;
|
||||||
|
console.error(Date.now(), 'Error[tilt]', error);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
socket.on('disconnect', () => {
|
socket.on('disconnect', () => {
|
||||||
try {
|
try {
|
||||||
const game = gameStore.playerExit(socket.id);
|
const game = gameStore.playerExit(socket.id);
|
||||||
|
|||||||
12
tools/throttle.ts
Normal file
12
tools/throttle.ts
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
export default function throttle(func: Function, threshold: number) {
|
||||||
|
let lastCall = 0;
|
||||||
|
|
||||||
|
return (...args: any[]) => {
|
||||||
|
const now = Date.now();
|
||||||
|
|
||||||
|
if (now - lastCall >= threshold) {
|
||||||
|
lastCall = now;
|
||||||
|
func(...args);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
@@ -4,11 +4,18 @@ export type CardStyle = 'standard' | 'color' | 'grayscale';
|
|||||||
export type Deck = 'high' | 'common' | 'both' | 'back' | 'all';
|
export type Deck = 'high' | 'common' | 'both' | 'back' | 'all';
|
||||||
|
|
||||||
export interface Settings {
|
export interface Settings {
|
||||||
|
cardStyle: CardStyle;
|
||||||
|
notes: boolean;
|
||||||
positionBack: boolean;
|
positionBack: boolean;
|
||||||
positionFront: boolean;
|
positionFront: boolean;
|
||||||
prophecy: boolean;
|
prophecy: boolean;
|
||||||
notes: boolean;
|
tilt: boolean;
|
||||||
cardStyle: CardStyle;
|
remoteTilt: boolean;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface LocalSettings {
|
||||||
|
tilt: boolean;
|
||||||
|
remoteTilt: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface StandardCard {
|
export interface StandardCard {
|
||||||
@@ -82,6 +89,7 @@ export interface GameState {
|
|||||||
cards: TarokkaGameCard[];
|
cards: TarokkaGameCard[];
|
||||||
lastUpdated: number;
|
lastUpdated: number;
|
||||||
settings: Settings;
|
settings: Settings;
|
||||||
|
tilts: Tilt[][];
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface GameUpdate {
|
export interface GameUpdate {
|
||||||
@@ -89,6 +97,7 @@ export interface GameUpdate {
|
|||||||
spectatorID: string;
|
spectatorID: string;
|
||||||
cards: TarokkaGameCard[];
|
cards: TarokkaGameCard[];
|
||||||
settings: Settings;
|
settings: Settings;
|
||||||
|
tilts: Tilt[][];
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface ClientUpdate {
|
export interface ClientUpdate {
|
||||||
@@ -103,3 +112,9 @@ export interface Layout {
|
|||||||
name: string;
|
name: string;
|
||||||
text: string;
|
text: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export interface Tilt {
|
||||||
|
playerID?: string;
|
||||||
|
rotateX: number;
|
||||||
|
rotateY: number;
|
||||||
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user