'use client'; import { useEffect, useState } from 'react'; import { useParams } from 'next/navigation'; import { socket } from '@/socket'; import Settings from '@/components/Settings'; import Card from '@/components/Card'; import Notes from '@/components/Notes'; import NotFound from '@/components/NotFound'; import { cardMap, layout } from '@/constants/tarokka'; import type { GameUpdate, ClientUpdate } from '@/types'; export default function GamePage() { const { gameID: gameIDParam } = useParams(); const [gameID, setGameID] = useState(''); const [noGame, setNoGame] = useState(false); const [gameData, setGameData] = useState({ dmID: '', spectatorID: '', cards: [], settings: { positionBack: false, positionFront: false, prophecy: false, notes: false, cardStyle: 'color', }, }); const { dmID, cards, settings } = gameData; const isDM = !!dmID; useEffect(() => { if (gameIDParam) { setGameID(Array.isArray(gameIDParam) ? gameIDParam[0] : gameIDParam); } }, [gameIDParam]); useEffect(() => { if (gameID) { socket.emit('join', gameID); socket.on('init', (data: GameUpdate) => { setGameData(data); }); socket.on('game-update', (data: GameUpdate) => { setGameData(data); }); socket.on('join-error', (error) => { console.error('Error:', error); setNoGame(true); }); socket.on('flip-error', (error) => { console.error('Error:', error); }); } return () => { socket.removeAllListeners(); }; }, [gameID]); const flipCard = (cardIndex: number) => { const flip: ClientUpdate = { gameID, cardIndex, }; socket.emit('flip-card', flip); }; const handleSettings = (gameData: GameUpdate) => { socket.emit('settings', { gameID, gameData }); }; // map our five Tarokka cards to their proper locations in a 3x3 grid // common deck cards: left, top, and right // high deck cards: bottom and center const arrangeCards = (_cell: unknown, index: number) => cards[cardMap[index]]; return noGame ? ( ) : cards ? (
{isDM && }
{Array.from({ length: 9 }) .map(arrangeCards) .map((card, index) => (
{card && ( flipCard(cardMap[index])} /> )}
))}
flipped)} />
) : null; }