76 lines
1.8 KiB
TypeScript
76 lines
1.8 KiB
TypeScript
'use client';
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import { createContext, useContext, useState, ReactNode } from 'react';
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import useSocket from '@/hooks/useSocket';
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import type { GameUpdate, Tilt } from '@/types';
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const AppContext = createContext<AppContext | undefined>(undefined);
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const gameStart: GameUpdate = {
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dmID: '',
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spectatorID: '',
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cards: [],
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settings: {
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positionBack: false,
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positionFront: false,
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prophecy: false,
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notes: false,
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cardStyle: 'color',
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},
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};
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export interface AppContext {
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gameData: GameUpdate;
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noGame: boolean;
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tilts: Tilt[];
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flipCard: (cardIndex: number) => void;
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handleSettings: (gameData: GameUpdate) => void;
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redraw: (cardIndex: number) => void;
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select: (cardID: string) => void;
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setGameID: (gameID: string) => void;
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setSelectCardIndex: (cardIndex: number) => void;
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setTilts: (tilts: Tilt[]) => void;
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}
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export function AppProvider({ children }: { children: ReactNode }) {
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const [gameID, setGameID] = useState('');
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const [noGame, setNoGame] = useState(false);
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const [selectCardIndex, setSelectCardIndex] = useState(-1);
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const [gameData, setGameData] = useState<GameUpdate>(gameStart);
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const { flipCard, redraw, select, handleSettings } = useSocket({
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gameID,
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setGameData,
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setNoGame,
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});
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const [tilts, setTilts] = useState<Tilt[]>([]);
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const handleSelect = (cardID: string) => {
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setSelectCardIndex(-1);
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select(selectCardIndex, cardID);
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};
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const appInterface = {
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gameData,
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noGame,
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tilts,
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flipCard,
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handleSettings,
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redraw,
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select: handleSelect,
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setGameID,
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setSelectCardIndex,
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setTilts,
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};
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return <AppContext.Provider value={appInterface}>{children}</AppContext.Provider>;
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}
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export function useAppContext(): AppContext {
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const context = useContext(AppContext);
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if (!context) throw new Error('useAppContext must be used within AppProvider');
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return context;
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}
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