128 lines
3.9 KiB
TypeScript
128 lines
3.9 KiB
TypeScript
'use client';
|
|
|
|
import { useState } from 'react';
|
|
import { Settings as Gear } from 'lucide-react';
|
|
import { Cinzel_Decorative } from 'next/font/google';
|
|
|
|
import CopyButton from '@/components/CopyButton';
|
|
import Scrim from '@/components/Scrim';
|
|
import Switch from '@/components/Switch';
|
|
import { CardStyle, GameUpdate } from '@/types';
|
|
|
|
const cinzel = Cinzel_Decorative({
|
|
variable: '--font-cinzel',
|
|
subsets: ['latin'],
|
|
weight: '400',
|
|
});
|
|
|
|
type SettingsProps = {
|
|
gameData: GameUpdate;
|
|
changeAction: (updatedSettings: GameUpdate) => void;
|
|
};
|
|
|
|
const cardStyleOptions: CardStyle[] = ['standard', 'color', 'grayscale'];
|
|
|
|
export default function Settings({ gameData, changeAction }: SettingsProps) {
|
|
const [open, setOpen] = useState(false);
|
|
|
|
const togglePermission = (key: string) => {
|
|
changeAction({
|
|
...gameData,
|
|
settings: {
|
|
...gameData.settings,
|
|
[key]: !gameData.settings[key],
|
|
},
|
|
});
|
|
};
|
|
|
|
const tuneRadio = (cardStyle: CardStyle) => {
|
|
changeAction({
|
|
...gameData,
|
|
settings: {
|
|
...gameData.settings,
|
|
cardStyle,
|
|
},
|
|
});
|
|
};
|
|
|
|
const Links = () => (
|
|
<>
|
|
<CopyButton
|
|
title="Copy DM link"
|
|
copy={`${location.origin}/${gameData.dmID}`}
|
|
tooltip={`${location.origin}/${gameData.dmID}`}
|
|
className="flex flex-row content-between w-full py-1 px-2 transition-all duration-250 bg-slate-700 hover:bg-slate-600 hover:text-yellow-300 rounded-lg shadow"
|
|
/>
|
|
<CopyButton
|
|
title="Copy Spectator link"
|
|
copy={`${location.origin}/${gameData.spectatorID}`}
|
|
tooltip={`${location.origin}/${gameData.spectatorID}`}
|
|
className="flex flex-row content-between w-full py-1 px-2 transition-all duration-250 bg-slate-700 hover:bg-slate-600 hover:text-yellow-300 rounded-lg shadow"
|
|
/>
|
|
</>
|
|
);
|
|
|
|
const Permissions = () => (
|
|
<>
|
|
{Object.entries(gameData.settings)
|
|
.filter(([_key, value]) => typeof value === 'boolean')
|
|
.map(([key, value]) => (
|
|
<Switch key={key} label={key} value={value} toggleAction={() => togglePermission(key)} />
|
|
))}
|
|
</>
|
|
);
|
|
|
|
const CardStyle = () => (
|
|
<fieldset className="flex flex-col">
|
|
<div className="text-xs mb-1">Card style:</div>
|
|
<div className="inline-flex overflow-hidden rounded-md w-full">
|
|
{cardStyleOptions.map((option, index) => (
|
|
<label
|
|
key={option}
|
|
className={`cursor-pointer px-4 py-2 text-sm font-medium transition
|
|
${gameData.settings.cardStyle === option ? 'bg-slate-700 text-yellow-300 font-extrabold' : 'bg-slate-800 hover:bg-slate-700'}
|
|
${index === 0 ? 'rounded-l-md' : ''}
|
|
${index === cardStyleOptions.length - 1 ? 'rounded-r-md' : ''}
|
|
${index !== 0 && 'border-l border-gray-600'}
|
|
border border-yellow-500 hover:text-yellow-300
|
|
`}
|
|
>
|
|
<input
|
|
type="radio"
|
|
name="cardStyle"
|
|
value={option}
|
|
checked={gameData.settings.cardStyle === option}
|
|
onChange={() => tuneRadio(option)}
|
|
className="sr-only"
|
|
/>
|
|
{option}
|
|
</label>
|
|
))}
|
|
</div>
|
|
</fieldset>
|
|
);
|
|
|
|
return (
|
|
<div className={`fixed top-4 right-4 z-25 ${cinzel.className}`}>
|
|
<Scrim
|
|
clickAction={() => setOpen((prev) => !prev)}
|
|
className={`transition-all duration-250 ${open ? 'pointer-events-auto opacity-100' : 'pointer-events-none opacity-0'}`}
|
|
>
|
|
<div
|
|
className={`fixed top-4 right-4 flex flex-col items-center justify-center bg-slate-800 text-yellow-400 rounded-lg border border-yellow-400 p-6 space-y-2 transition-all duration-250 ${open ? 'opacity-100 w-[350px] h-[300px]' : 'opacity-0 w-0 h-0'}`}
|
|
>
|
|
<Links />
|
|
<Permissions />
|
|
<CardStyle />
|
|
</div>
|
|
</Scrim>
|
|
<button
|
|
className={`p-2 transition-all duration-250 text-yellow-400 hover:text-yellow-300 cursor-pointer ${open ? 'pointer-events-none opacity-0' : 'pointer-events-auto opacity-100'}`}
|
|
onClick={() => setOpen((prev) => !prev)}
|
|
>
|
|
<Gear className="w-5 h-5" />
|
|
</button>
|
|
</div>
|
|
);
|
|
}
|