Files
Tarokka/server.ts
Gavin McDonald d405ae2d6d update logging
2025-04-19 17:50:28 -04:00

99 lines
2.7 KiB
TypeScript

import next from 'next';
import { createServer } from 'http';
import { Server as SocketIOServer, type Socket } from 'socket.io';
import GameStore from '@/lib/GameStore';
import omit from '@/tools/omit';
import type { ClientUpdate, GameUpdate } from '@/types';
const dev = process.env.NODE_ENV !== 'production';
const hostname = '0.0.0.0';
const port = 3000;
const app = next({ dev, hostname, port });
const handler = app.getRequestHandler();
const gameStore = new GameStore();
app.prepare().then(() => {
const httpServer = createServer(handler);
const io = new SocketIOServer(httpServer);
const broadcast = (event: string, gameUpdate: GameUpdate) => {
io.to(gameUpdate.dmID).emit(event, gameUpdate);
io.to(gameUpdate.spectatorID).emit(event, omit(gameUpdate, 'dmID'));
};
io.on('connection', (socket: Socket) => {
console.log(Date.now(), `Client connected: ${socket.id}`);
socket.on('start', () => {
const gameUpdate = gameStore.createGame();
console.log(Date.now(), `Socket ${socket.id} started game ${gameUpdate.dmID}`);
socket.emit('new-game', gameUpdate);
});
socket.on('join', (gameID) => {
try {
const gameUpdate = gameStore.joinGame(gameID, socket.id);
console.log(Date.now(), `Socket ${socket.id} joined game ${gameID}`);
socket.join(gameID);
if (gameID === gameUpdate.spectatorID) {
socket.emit('init', omit(gameUpdate, 'dmID'));
} else {
socket.emit('init', gameUpdate);
}
} catch (e) {
const error = e instanceof Error ? e.message : e;
console.error(Date.now(), 'Error', error);
socket.emit('join-error', error);
}
});
socket.on('flip-card', ({ gameID, cardIndex }: ClientUpdate) => {
try {
console.log(Date.now(), 'Card flipped:', { gameID, cardIndex });
const gameUpdate = gameStore.flipCard(gameID, cardIndex);
broadcast('game-update', gameUpdate);
} catch (e) {
const error = e instanceof Error ? e.message : e;
console.error(Date.now(), 'Error', error);
socket.emit('flip-error', error);
}
});
socket.on('settings', ({ gameID, gameData }: { gameID: string; gameData: GameUpdate }) => {
try {
const gameUpdate = gameStore.updateSettings(gameID, gameData.settings);
broadcast('game-update', gameUpdate);
} catch (e) {
const error = e instanceof Error ? e.message : e;
console.error(Date.now(), 'Error', error);
}
});
socket.on('disconnect', () => {
console.log(Date.now(), `Client disconnected: ${socket.id}`);
});
});
httpServer
.once('error', (err) => {
console.error(Date.now(), 'Server error:', err);
process.exit(1);
})
.listen(port, () => {
console.log(Date.now(), `> Ready on http://${hostname}:${port}`);
});
});