Pips! (#8)
This commit is contained in:
@@ -1,35 +1,65 @@
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import {POINTY} from './consts.js';
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import {FLAT, POINTY} from './consts.js';
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import {range, toFixed} from './utils.js';
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const DEFAULTS = {
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pipScale: 0.05,
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pipDistance: 0.4,
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};
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export default class DrawHexagon {
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constructor(settings) {
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this.settings = Object.assign({}, DEFAULTS, settings);
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this.flatTopCornerX = [];
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this.flatTopCornerY = [];
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this.pointyTopCornerX = [];
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this.pointyTopCornerY = [];
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// dice dots, 0,0 is center
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// TODO: if pointy: [0].concat(flatTop), if flat: [0].concat(pointy)
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// this.hexDotX = [0];
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// this.hexDotY = [0];
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const hexSides = 6;
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const hexSlices = 24;
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let hexSides = 6;
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let hexSlices = 24;
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for (let hexSlice = 0; hexSlice < hexSlices; hexSlice++) {
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let x = parseInt(Math.cos(((hexSlice / hexSlices) * hexSides) * (2 * Math.PI) / hexSides) * 1000) / 1000;
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let y = parseInt(Math.sin(((hexSlice / hexSlices) * hexSides) * (2 * Math.PI) / hexSides) * 1000) / 1000;
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range(hexSlices).forEach(hexSlice => {
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const x = toFixed(Math.cos(((hexSlice / hexSlices) * hexSides) * (2 * Math.PI) / hexSides));
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const y = toFixed(Math.sin(((hexSlice / hexSlices) * hexSides) * (2 * Math.PI) / hexSides));
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if ((hexSlice % 4) === 0) {
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let cur = hexSlice / 4;
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const cur = hexSlice / 4;
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this.flatTopCornerX[cur] = x;
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this.flatTopCornerY[cur] = y;
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}
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if (((hexSlice-2) % 4) === 0) {
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let cur = (hexSlice-2) / 4;
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const cur = (hexSlice-2) / 4;
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this.pointyTopCornerX[cur] = x;
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this.pointyTopCornerY[cur] = y;
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}
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}
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});
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this.hexPips = {};
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this.hexPips[FLAT] = [];
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this.hexPips[POINTY] = [];
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const getFlatVertex = ([x, y]) => [x ? this.flatTopCornerX[x - 1] : 0, y ? this.flatTopCornerY[y - 1] : 0];
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// start with 0,0 as center
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this.hexPips[FLAT][1] = [[0, 0]].map(getFlatVertex);
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this.hexPips[FLAT][2] = [[1, 1], [4, 4]].map(getFlatVertex);
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this.hexPips[FLAT][3] = [[1, 1], [3, 3], [5, 5]].map(getFlatVertex);
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this.hexPips[FLAT][4] = [[0, 0], [2, 2], [4, 4], [6, 6]].map(getFlatVertex);
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this.hexPips[FLAT][5] = [[0, 0], [2, 2], [3, 3], [5, 5], [6, 6]].map(getFlatVertex);
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this.hexPips[FLAT][6] = [[1, 1], [2, 2], [3, 3], [4, 4], [5, 5], [6, 6]].map(getFlatVertex);
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this.hexPips[FLAT][7] = [[0, 0], [1, 1], [2, 2], [3, 3], [4, 4], [5, 5], [6, 6]].map(getFlatVertex);
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const getPointyVertex = ([x, y]) => [x ? this.pointyTopCornerX[x - 1] : 0, y ? this.pointyTopCornerY[y - 1] : 0];
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// start with 0,0 as center
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this.hexPips[POINTY][1] = [[0, 0]].map(getPointyVertex);
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this.hexPips[POINTY][2] = [[2, 2], [5, 5]].map(getPointyVertex);
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this.hexPips[POINTY][3] = [[1, 1], [3, 3], [5, 5]].map(getPointyVertex);
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this.hexPips[POINTY][4] = [[0, 0], [2, 2], [4, 4], [6, 6]].map(getPointyVertex);
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this.hexPips[POINTY][5] = [[0, 0], [1, 1], [3, 3], [4, 4], [6, 6]].map(getPointyVertex);
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this.hexPips[POINTY][6] = [[1, 1], [2, 2], [3, 3], [4, 4], [5, 5], [6, 6]].map(getPointyVertex);
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this.hexPips[POINTY][7] = [[0, 0], [1, 1], [2, 2], [3, 3], [4, 4], [5, 5], [6, 6]].map(getPointyVertex);
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}
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outline(context, scale, x, y, cell) {
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@@ -67,5 +97,31 @@ export default class DrawHexagon {
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context.fillStyle = cell.getColor();
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context.fill();
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}
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pip(context, scale, cellX, cellY, vertexX, vertexY, pipRadius, pipDistance) {
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const x = cellX + (pipDistance * vertexX);
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const y = cellY + (pipDistance * vertexY);
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context.moveTo(x, y);
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context.arc(x, y, pipRadius*3, 0, Math.PI*2, true);
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}
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pips(context, scale, x, y, cell) {
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const {orientation, pips} = cell;
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if (this.hexPips[orientation] && this.hexPips[orientation][pips]) {
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const pipRadius = scale * this.settings.pipScale;
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const pipDistance = scale * this.settings.pipDistance;
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context.beginPath();
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this.hexPips[orientation][pips]
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.forEach(([hexPipX, hexPipY]) => this.pip(context, scale, x,y, hexPipX, hexPipY, pipRadius, pipDistance));
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context.closePath();
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context.fillStyle = 'rgb(0,0,0)';
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context.fill();
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}
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}
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}
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@@ -1,12 +1,49 @@
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import {sqrt2} from './utils.js';
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import {POINTY} from './consts.js';
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import {FLAT, POINTY} from './consts.js';
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const DEFAULTS = {
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pipScale: 0.05,
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pipDistance: 0.4,
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};
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export default class DrawSquare {
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constructor(settings) {
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this.settings = Object.assign({}, DEFAULTS, settings);
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this.squareX = [1, 1, -1, -1];
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this.squareY = [1, -1, -1, 1];
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this.diamondX = [sqrt2, 0, -sqrt2, 0];
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this.diamondY = [0, -sqrt2, 0, sqrt2];
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this.diamondX = [sqrt2, 0, -sqrt2, 0, sqrt2 / 2, -sqrt2 / 2];
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this.diamondY = [0, -sqrt2, 0, sqrt2, -sqrt2 / 2, sqrt2 / 2];
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this.squarePips = {};
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this.squarePips[FLAT] = [];
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this.squarePips[POINTY] = [];
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const getFlatVertex = ([x, y]) => [x ? this.squareX[x - 1] : 0, y ? this.squareY[y - 1] : 0];
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// start with 0,0 as center
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this.squarePips[FLAT][1] = [[0, 0]].map(getFlatVertex);
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this.squarePips[FLAT][2] = [[1, 1], [3, 3]].map(getFlatVertex);
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this.squarePips[FLAT][3] = [[0, 0], [1, 1], [3, 3]].map(getFlatVertex);
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this.squarePips[FLAT][4] = [[1, 1], [2, 2], [3, 3], [4, 4]].map(getFlatVertex);
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this.squarePips[FLAT][5] = [[0, 0], [1, 1], [2, 2], [3, 3], [4, 4]].map(getFlatVertex);
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this.squarePips[FLAT][6] = [[1, 0], [1, 1], [2, 2], [3, 0], [3, 3], [4, 4]].map(getFlatVertex);
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this.squarePips[FLAT][7] = [[0, 0], [1, 0], [1, 1], [2, 2], [3, 0], [3, 3], [4, 4]].map(getFlatVertex);
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this.squarePips[FLAT][8] = [[0, 1], [0, 3], [1, 0], [1, 1], [2, 2], [3, 0], [3, 3], [4, 4]].map(getFlatVertex);
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this.squarePips[FLAT][9] = [[0, 0], [0, 1], [0, 3], [1, 0], [1, 1], [2, 2], [3, 0], [3, 3], [4, 4]].map(getFlatVertex);
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const getPointyVertex = ([x, y]) => [x ? this.diamondX[x - 1] : 0, y ? this.diamondY[y - 1] : 0];
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// start with 0,0 as center
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this.squarePips[POINTY][1] = [[0, 0]].map(getPointyVertex);
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this.squarePips[POINTY][2] = [[1, 1], [3, 3]].map(getPointyVertex);
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this.squarePips[POINTY][3] = [[0, 0], [1, 1], [3, 3]].map(getPointyVertex);
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this.squarePips[POINTY][4] = [[1, 1], [2, 2], [3, 3], [4, 4]].map(getPointyVertex);
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this.squarePips[POINTY][5] = [[0, 0], [1, 1], [2, 2], [3, 3], [4, 4]].map(getPointyVertex);
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this.squarePips[POINTY][6] = [[1, 1], [2, 2], [3, 3], [4, 4], [5, 5], [6, 6]].map(getPointyVertex);
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this.squarePips[POINTY][7] = [[0, 0], [1, 1], [2, 2], [3, 3], [4, 4], [5, 5], [6, 6]].map(getPointyVertex);
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this.squarePips[POINTY][8] = [[1, 1], [2, 2], [3, 3], [4, 4], [5, 5], [5, 6], [6, 5], [6, 6]].map(getPointyVertex);
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this.squarePips[POINTY][9] = [[0, 0], [1, 1], [2, 2], [3, 3], [4, 4], [5, 5], [5, 6], [6, 5], [6, 6]].map(getPointyVertex);
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}
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fill(context, scale, x, y, cell) {
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@@ -40,5 +77,31 @@ export default class DrawSquare {
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context.strokeStyle = cell.getColor();
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context.stroke();
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}
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pip(context, scale, cellX, cellY, vertexX, vertexY, pipRadius, pipDistance) {
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const x = cellX + (pipDistance * vertexX);
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const y = cellY + (pipDistance * vertexY);
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context.moveTo(x, y);
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context.arc(x, y, pipRadius*3, 0, Math.PI*2, true);
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}
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pips(context, scale, x, y, cell) {
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const {orientation, pips} = cell;
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if (this.squarePips[orientation] && this.squarePips[orientation][pips]) {
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const pipRadius = scale * this.settings.pipScale;
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const pipDistance = scale * this.settings.pipDistance;
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context.beginPath();
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this.squarePips[orientation][pips]
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.forEach(([pipX, pipY]) => this.pip(context, scale, x, y, pipX, pipY, pipRadius, pipDistance));
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context.closePath();
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context.fillStyle = 'rgb(0,0,0)';
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context.fill();
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}
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}
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}
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25
src/main.js
25
src/main.js
@@ -63,16 +63,24 @@ class Demo {
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}
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onTap(tap) {
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console.log(tap.tile.getPoint());
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const {x, y, z} = tap.tile.getPoint();
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console.log(x, y, z);
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this.taps.push(this.createTile(
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tap.tile.x,
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tap.tile.y,
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const key = `${ x },${ z != null ? z : y }`;
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Tessellate.utils.random(Tessellate.DRAW_STYLES),
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Tessellate.utils.random(Tessellate.TILE_STYLES),
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Tessellate.utils.random(Tessellate.TILE_ORIENTATIONS),
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));
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this.map[key].pips = Tessellate.utils.random(1,9);
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console.log(this.map[key].pips);
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// console.log(tap.tile.getPoint());
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//
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// this.taps.push(this.createTile(
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// tap.tile.x,
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// tap.tile.y,
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//
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// Tessellate.utils.random(Tessellate.DRAW_STYLES),
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// Tessellate.utils.random(Tessellate.TILE_STYLES),
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// Tessellate.utils.random(Tessellate.TILE_ORIENTATIONS),
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// ));
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}
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createTile(x, y, drawStyle, tileStyle, orientation) {
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@@ -101,6 +109,7 @@ class Demo {
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const pixelPoint = this.tessellate.tileToPixel(x, y, z);
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Tessellate.TILES[tile.tileStyle][tile.drawStyle](context, scale, pixelPoint.getX(), pixelPoint.getY(), tile);
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Tessellate.TILES[tile.tileStyle].pips(context, scale, pixelPoint.getX(), pixelPoint.getY(), tile);
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}
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draw({context, scale, tilePoints}) {
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34
src/onTap.js
34
src/onTap.js
@@ -5,6 +5,7 @@ export default class OnTap {
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constructor(settings) {
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this.element = settings.element || document.body;
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this.debug = false;
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this.state = {
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clickStartX: null,
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clickStartY: null,
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@@ -41,6 +42,8 @@ export default class OnTap {
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}
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mousedown(event) {
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if (this.debug) console.dir('onTap.mousedown', event);
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if (!this.state.clickStartTime) {
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this.state.clickStartX = event.pageX;
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this.state.clickStartY = event.pageY;
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@@ -49,6 +52,10 @@ export default class OnTap {
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}
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touchstart(event) {
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event.preventDefault();
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if (this.debug) console.dir('onTap.touchstart', event);
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if (!this.state.clickStartTime) {
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this.state.clickStartX = event.pageX;
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this.state.clickStartY = event.pageY;
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@@ -57,17 +64,11 @@ export default class OnTap {
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}
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mouseup(event) {
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if (this.debug) console.dir('onTap.mouseup', event);
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if (!this.state.moving) {
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this.actions.tap.callback(event);
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}
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else {
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// console.log({
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// duration: event.timeStamp - this.state.clickStartTime,
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// deltaX: event.pageX - this.state.clickStartX,
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// deltaY: event.pageY - this.state.clickStartY
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// });
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}
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this.state.moving = null;
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this.state.lastX = null;
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@@ -78,17 +79,16 @@ export default class OnTap {
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}
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touchend(event) {
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event.preventDefault();
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if (this.debug) console.dir('onTap.touchend', event);
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if (!this.state.moving) {
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event.offsetX = event.offsetX || event.pageX - event.target.offsetLeft;
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event.offsetY = event.offsetY || event.pageY - event.target.offsetTop;
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this.actions.tap.callback(event);
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}
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else {
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// console.log({
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// duration: event.timeStamp - this.state.clickStartTime,
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// deltaX: event.pageX - this.state.clickStartX,
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// deltaY: event.pageY - this.state.clickStartY
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// });
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}
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this.state.moving = null;
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this.state.lastX = null;
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@@ -99,6 +99,7 @@ export default class OnTap {
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}
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mousemove(event) {
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if (this.debug) console.dir('onTap.mousemove', event);
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if (this.state.clickStartTime) {
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if (!this.state.moving) {
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@@ -122,6 +123,9 @@ export default class OnTap {
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}
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touchmove(event) {
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event.preventDefault();
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if (this.debug) console.dir('onTap.touchmove', event);
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if (this.state.clickStartTime) {
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if (!this.state.moving) {
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@@ -149,6 +153,8 @@ export default class OnTap {
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}
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wheel(event) {
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if (this.debug) console.dir('onTap.wheel', event);
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this.actions.zoom.callback(event);
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}
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}
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