[*] limit tiles in bounds based on width/height/radius
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@@ -131,6 +131,8 @@ class Demo {
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const pipMax = this.settings.tile === Tessellate.TILE_STYLES.HEX ? 7 : 9;
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this.map[key].pips = Tessellate.utils.random(1, pipMax);
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console.log({x, y, z});
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}
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pressStart(tap) {
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