set viewport to speed up mobile taps, hex and square both handle 'pointy top' versions
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@@ -6,7 +6,6 @@ import Point from './point.js';
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import Sketch from './sketch.js';
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import TileCircle from './tileCircle.js';
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import TileDiamond from './tileDiamond.js';
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import TileHex from './tileHex.js';
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import TileSquare from './tileSquare.js';
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@@ -28,7 +27,7 @@ export default class Tessellate {
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click: (event) => {
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let x = event.pageX;
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let y = event.pageY;
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let tiles = ['circle', 'diamond', 'hex', 'square'];
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let tiles = ['circle', 'hex', 'square'];
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let styles = ['filled', 'outline'];
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let scale = random(10, 50);
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@@ -45,7 +44,6 @@ export default class Tessellate {
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});
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this.circle = new TileCircle({context: this.sketch.getContext()});
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this.diamond = new TileDiamond({context: this.sketch.getContext()});
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this.hex = new TileHex({context: this.sketch.getContext()});
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this.square = new TileSquare({context: this.sketch.getContext()});
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}
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