fixes for pointy-top square boards

This commit is contained in:
Gavin McDonald
2018-07-05 21:37:56 -04:00
parent fbd4805970
commit eb04c3f0eb
4 changed files with 120 additions and 40 deletions

View File

@@ -51,14 +51,19 @@ export default class CartographerXY extends Cartographer {
getVertDistance() {return this.pointyTop ? this.maxDistance() : this.minDistance();} getVertDistance() {return this.pointyTop ? this.maxDistance() : this.minDistance();}
tileToPixel(square) { tileToPixel(square) {
let scale = this.scale; const scale = this.scale;
const minWidth = (a) => this.minWidth() * a; // (above/below axis) * (distance from axis) / (size)
const pointyDistanceX = (x, y) => (x < y ? -1 : 1) * (Math.abs(y - x) / sqrt2) * this.minWidth();
const pointyDistanceY = (x, y) => (-x < y ? 1 : -1) * (Math.abs(x + y) / sqrt2) * this.minWidth();
const maxWidth = (a, b) => (this.maxWidth() * a) + ((b % 2) * (this.maxWidth() / 2)); const flatDistance = a => this.minWidth() * a;
let pixelX = this.pointyTop ? maxWidth(square.getX(), square.getY()) : minWidth(square.getX()); const x = square.getX();
let pixelY = this.pointyTop ? (this.maxWidth() / 2) * square.getY() : minWidth(square.getY()); const y = square.getY();
let pixelX = this.pointyTop ? pointyDistanceX(x, y) : flatDistance(x);
let pixelY = this.pointyTop ? pointyDistanceY(x, y) : flatDistance(y);
pixelX += this.originX; pixelX += this.originX;
pixelY = this.originY - pixelY;; pixelY = this.originY - pixelY;;
@@ -69,38 +74,53 @@ export default class CartographerXY extends Cartographer {
pixelToTile(point) { pixelToTile(point) {
let scale = this.scale; let scale = this.scale;
const radiusLong = a => (a / (this.maxWidth() / 2)); // (above/below axis) * (distance from axis) / (size)
const radiusShort = a => a / this.minWidth(); const pointyDistanceX = (x, y) => (-x < y ? 1 : -1) * (Math.abs(x + y) / sqrt2) / this.minWidth();
const pointyDistanceY = (x, y) => (x < y ? 1 : -1) * (Math.abs(y - x) / sqrt2) / this.minWidth();
const flatDistance = a => a / this.minWidth();
let pixelX = point.getX() - this.originX; let pixelX = point.getX() - this.originX;
let pixelY = this.originY - point.getY(); let pixelY = this.originY - point.getY();
let x = this.pointyTop ? radiusLong(pixelX, pixelY) : radiusShort(pixelX); let x = this.pointyTop ? pointyDistanceX(pixelX, pixelY) : flatDistance(pixelX);
let y = this.pointyTop ? radiusLong(pixelY, pixelX) : radiusShort(pixelY); let y = this.pointyTop ? pointyDistanceY(pixelX, pixelY) : flatDistance(pixelY);
return new Square(x, y); return new Square(x, y);
} }
boundingBox(upperLeftPoint, lowerRightPoint) { boundingBox(upperLeftPoint, upperRightPoint, lowerLeftPoint, lowerRightPoint) {
let upperRightPoint = new Point(lowerRightPoint.getX(), upperLeftPoint.getY()); const upperLeftTile = this.pixelToTile(upperLeftPoint);
const lowerRightTile = this.pixelToTile(lowerRightPoint);
let upperLeftTile = this.pixelToTile(upperLeftPoint); const upperRightTile = this.pixelToTile(upperRightPoint);
let lowerRightTile = this.pixelToTile(lowerRightPoint);
let upperRightTile = this.pixelToTile(upperRightPoint);
if (this.pointyTop) { if (this.pointyTop) {
for (let col = 0; col <= width; col++) { const lowerLeftTile = this.pixelToTile(lowerLeftPoint);
tiles[col] = [];
let x = upperLeftTile.getX() + col;
const bottomRow = upperLeftTile.getY() - height;
for (let y = upperLeftTile.getY(); y >= bottomRow; y--) { const columns = rangeInclusive(lowerLeftTile.getX(), upperRightTile.getX());
// TODO: this results in missing tiles (e.g. (1,0))
// fix by tilting coordinates 45 degrees? const upperLeftIntercept = upperLeftTile.getY() - upperLeftTile.getX();
x = this.pointyTop ? x - (y % 2) : x; const upperRightIntercept = upperLeftTile.getY() + upperLeftTile.getX();
tiles[col].push(new Square(x, y));
} const lowerLeftIntercept = lowerRightTile.getY() - lowerRightTile.getX();
} const lowerRightIntercept = lowerRightTile.getY() + lowerRightTile.getX();
const aboutHalf = Math.floor(columns.length / 2);
const midway = columns.length % 2 ? columns[aboutHalf] :
(columns[aboutHalf - 1] + columns[aboutHalf]) / 2;
return columns.map(x => {
let top = x < midway ? upperLeftIntercept + x : upperRightIntercept - x;
let bottom = x < midway ? lowerRightIntercept - x : lowerLeftIntercept + x;
bottom = Math.min(bottom, top);
top = Math.max(bottom, top);
// push out by 1 on either end to account for interlocking tiles
const rows = rangeInclusive(bottom - 1, top + 1);
return rows.map(y => new Square(x, y));
});
} }
else { else {
const columns = rangeInclusive(upperLeftTile.getX(), upperRightTile.getX()); const columns = rangeInclusive(upperLeftTile.getX(), upperRightTile.getX());

View File

@@ -17,7 +17,7 @@ class Demo {
tile: Tessellate.TILE_STYLES.SQUARE, tile: Tessellate.TILE_STYLES.SQUARE,
tap: this.onTap, tap: this.onTap,
draw: this.draw, draw: this.draw,
pointyTop: false, //utils.random(1) ? true : false, pointyTop: true, //utils.random(1) ? true : false,
}); });
this.circle = new DrawCircle(); this.circle = new DrawCircle();

View File

@@ -43,7 +43,7 @@ export default class Tessellate {
static get BOARD_STYLES () {return {HEX, SQUARE}} static get BOARD_STYLES () {return {HEX, SQUARE}}
constructor(settings) { constructor(settings) {
['tap', 'draw', 'drawMap', 'move', 'zoom'].map(method => {this[method] = this[method].bind(this)}); ['seedTiles', 'tap', 'draw', 'drawMap', 'move', 'zoom'].map(method => {this[method] = this[method].bind(this)});
this.settings = utils.extend(DEFAULTS, settings); this.settings = utils.extend(DEFAULTS, settings);
this.settings.element = this.settings.element instanceof HTMLElement ? this.settings.element : this.settings.element = this.settings.element instanceof HTMLElement ? this.settings.element :
@@ -62,6 +62,7 @@ export default class Tessellate {
}); });
this.map = []; this.map = [];
this.seedTiles();
const boardSettings = { const boardSettings = {
pointyTop: this.settings.pointyTop, pointyTop: this.settings.pointyTop,
@@ -72,6 +73,54 @@ export default class Tessellate {
this.cartographer = this.settings.board === HEX ? new CartographerXYZ(boardSettings) : new CartographerXY(boardSettings); this.cartographer = this.settings.board === HEX ? new CartographerXYZ(boardSettings) : new CartographerXY(boardSettings);
} }
seedTiles() {
this.map[0] = [];
// this.map[1] = [];
// this.map[-1] = [];
// this.map[-5] = [];
this.map[0][0] = new Cell({
x: 0,
y: 0,
pointyTop: this.settings.pointyTop,
red: 0,
green: 0,
blue: 0,
alpha: 75/100,
scale: 9/10,
});
// this.map[1][1] = new Cell({
// x: 1,
// y: 1,
// pointyTop: this.settings.pointyTop,
// red: 0,
// green: 0,
// blue: 255,
// alpha: 90/100,
// scale: 9/10,
// });
// this.map[-1][-1] = new Cell({
// x: -1,
// y: -1,
// pointyTop: this.settings.pointyTop,
// red: 255,
// green: 0,
// blue: 0,
// alpha: 90/100,
// scale: 9/10,
// });
// this.map[-5][5] = new Cell({
// x: -5,
// y: 5,
// pointyTop: this.settings.pointyTop,
// red: 0,
// green: 255,
// blue: 0,
// alpha: 90/100,
// scale: 9/10,
// });
}
tap(event) { tap(event) {
let point = new Point(event.offsetX, event.offsetY); let point = new Point(event.offsetX, event.offsetY);
let tile = this.cartographer.pixelToTile(point); let tile = this.cartographer.pixelToTile(point);
@@ -94,12 +143,16 @@ export default class Tessellate {
} }
drawMap(context) { drawMap(context) {
let scale = this.cartographer.getScale(); const scale = this.cartographer.getScale();
let upperLeft = new Point(0, 0);
let lowerRight = new Point(context.canvas.width, context.canvas.height);
let tiles = this.cartographer.boundingBox(upperLeft, lowerRight);
let height = tiles.length; const upperLeft = new Point(0, 0);
const upperRight = new Point(context.canvas.width, 0);
const lowerLeft = new Point(0, context.canvas.height);
const lowerRight = new Point(context.canvas.width, context.canvas.height);
const tiles = this.cartographer.boundingBox(upperLeft, upperRight, lowerLeft, lowerRight);
const height = tiles.length;
for (let r=0; r<height; r++) { for (let r=0; r<height; r++) {
let width = tiles[r].length; let width = tiles[r].length;
@@ -114,11 +167,11 @@ export default class Tessellate {
x: tile.getX(), x: tile.getX(),
y: tile.getY(), y: tile.getY(),
pointyTop: this.settings.pointyTop, pointyTop: this.settings.pointyTop,
red: utils.random(255), red: utils.random(64, 192),
green: utils.random(255), green: utils.random(64, 192),
blue: utils.random(255), blue: utils.random(64, 192),
alpha: utils.random(25, 75) / 100, alpha: 0.75,
scale: utils.random(6,9)/10 scale: utils.random(7, 9) / 10
}); });
} }

View File

@@ -63,7 +63,14 @@ export function range (start, end) {
start = 0; start = 0;
} }
return Array.from(Array(end - start), (_value, index) => index + start); if (start > end) {
const swap = start;
start = end;
end = swap;
}
return Array.from(Array(Math.abs(end - start)), (_value, index) => index + start);
} }
export function rangeInclusive(start, end) { export function rangeInclusive(start, end) {
@@ -72,6 +79,6 @@ export function rangeInclusive(start, end) {
start = 0; start = 0;
} }
return range(start, end+1); return range(Math.min(start, end), Math.max(start, end)+1);
} }