Commit Graph

35 Commits

Author SHA1 Message Date
Gavin McDonald
064bf10e98 more straightforward approach to providing location data for wrapped maps 2019-01-12 22:50:36 -05:00
Gavin McDonald
d1b76727c8 looks like maps are finally wrapping properly 2019-01-04 22:03:05 -05:00
Gavin McDonald
9b4f2e92ad [*] wrapping for flatXY 2018-12-15 11:35:17 -05:00
Gavin McDonald
ad4a16b796 [*] providing tilePoint/pixelPoint pairs to client draw function 2018-12-04 21:45:27 -05:00
Gavin McDonald
69cae5eb1a [*] limit tiles in bounds based on width/height/radius 2018-12-02 21:24:34 -05:00
gavin
52017e8e30 Higher FPS! (#19) 2018-10-05 20:22:11 -04:00
Gavin McDonald
cef5f8d011 display tiles, pips, and mines along with FPS 2018-09-25 22:04:54 -04:00
Gavin McDonald
9fc0ca46c5 display FPS 2018-09-24 21:31:13 -04:00
Gavin McDonald
ad54304c30 fade to gray on Enter 2018-09-17 21:36:19 -04:00
Gavin McDonald
1f2131c992 moved 'background' to drawShapes for the time being 2018-09-01 15:01:01 -04:00
Gavin McDonald
3ded7cf4f0 simple background colors 2018-08-31 21:46:46 -04:00
gavin
a2d7402cfa Mine Upgrade (#15) 2018-08-24 02:42:33 +00:00
gavin
90cf1723a8 Center non-negative, finite, boards (#14) 2018-08-23 02:03:06 +00:00
gavin
77993e41e8 Drawing Mines (#13) 2018-08-06 01:11:45 +00:00
gavin
56a769588d Flags (#12) 2018-08-04 18:10:18 +00:00
gavin
d147a520bb A Pressing Matter (#11) 2018-08-04 01:10:19 +00:00
gavin
584e917fc6 Pinch support and general improvements for mobile touch interface (#9) 2018-08-01 01:06:02 +00:00
gavin
5cb4308251 Pips! (#8) 2018-07-29 01:40:45 +00:00
gavin
18f978cc8a Librarried (#7) 2018-07-24 01:03:03 +00:00
gavin
2c19266ca6 Start at Zero (#6) 2018-07-21 02:17:49 +00:00
Gavin McDonald
e4b9b87f44 I guess I didn't test before that last commit 2018-07-17 21:04:53 -04:00
gavin
57ada13a8d Refactor Maps (#2) 2018-07-17 21:28:17 +00:00
gavin
0545c0a5d9 Finite boards (#1) 2018-07-15 02:54:26 +00:00
Gavin McDonald
68f83bfc4b added query string parser and functional tools 2018-07-06 16:32:17 -04:00
Gavin McDonald
d3540ed117 cleaned up computation for hex bounding box 2018-07-06 12:00:58 -04:00
Gavin McDonald
eb04c3f0eb fixes for pointy-top square boards 2018-07-05 21:37:56 -04:00
Gavin McDonald
bf30d0d303 pointy top squares 2018-06-24 21:58:28 -04:00
Gavin McDonald
3830419b72 make sure Hex stuff still works 2018-06-24 14:58:31 -04:00
Gavin McDonald
bf37910877 rendering a board of squares 2018-06-24 13:59:12 -04:00
Gavin McDonald
839971a8c0 report location of hex coordinate on tap 2016-03-05 20:48:18 -05:00
Gavin McDonald
4e06b756d8 implemented zooming 2016-02-24 15:32:03 -05:00
Gavin McDonald
42e0d7c8d2 tessellating flat top squares properly 2016-02-22 20:56:02 -05:00
Gavin McDonald
a2479f2d2f improving module structure and naming 2016-02-19 14:28:15 -05:00
Gavin McDonald
63af7b6db8 moving Tessellate towards more of a library structure 2016-02-19 12:46:31 -05:00
Gavin McDonald
f7cb7c094a drawing shapes on a canvas when the user clicks 2016-02-17 10:32:14 -05:00