Gavin McDonald
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c0a2e3ff2d
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fix for infinite hex boards
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2019-01-31 22:09:07 -05:00 |
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Gavin McDonald
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cdd64ab1cc
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don't try to turn null into a Point
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2019-01-30 22:10:18 -05:00 |
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Gavin McDonald
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1ba10b1f87
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renaming things
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2019-01-13 15:15:39 -05:00 |
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Gavin McDonald
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064bf10e98
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more straightforward approach to providing location data for wrapped maps
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2019-01-12 22:50:36 -05:00 |
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Gavin McDonald
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7c3ee5b475
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wrapping for radial, hexagonal, maps
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2019-01-06 15:34:56 -05:00 |
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Gavin McDonald
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28f9647c3a
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wrapping for pointy hexagons
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2019-01-05 16:51:52 -05:00 |
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Gavin McDonald
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87c2fd9885
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fix {q,r} -> {x,y,z} conversion
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2019-01-04 23:47:28 -05:00 |
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Gavin McDonald
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d1b76727c8
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looks like maps are finally wrapping properly
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2019-01-04 22:03:05 -05:00 |
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Gavin McDonald
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c77f179ad3
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wrapping for flat hex tiles almost working
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2018-12-28 16:31:55 -05:00 |
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Gavin McDonald
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69cae5eb1a
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[*] limit tiles in bounds based on width/height/radius
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2018-12-02 21:24:34 -05:00 |
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gavin
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2c19266ca6
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Start at Zero (#6)
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2018-07-21 02:17:49 +00:00 |
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Gavin McDonald
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e4b9b87f44
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I guess I didn't test before that last commit
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2018-07-17 21:04:53 -04:00 |
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gavin
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57ada13a8d
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Refactor Maps (#2)
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2018-07-17 21:28:17 +00:00 |
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gavin
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0545c0a5d9
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Finite boards (#1)
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2018-07-15 02:54:26 +00:00 |
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