logging update
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@@ -26,12 +26,15 @@ app.prepare().then(() => {
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};
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io.on('connection', (socket: Socket) => {
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console.log(Date.now(), `Client connected: ${socket.id}`);
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//console.log(Date.now(), `Client connected: ${socket.id}`);
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socket.on('start', () => {
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const gameUpdate = gameStore.createGame(socket.id);
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console.log(Date.now(), `Socket ${socket.id} started game ${gameUpdate.dmID}`);
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console.log(
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Date.now(),
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`Socket ${socket.id} started game ${gameUpdate.dmID}/${gameUpdate.spectatorID}`,
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);
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socket.emit('new-game', gameUpdate);
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});
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