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11 Commits

Author SHA1 Message Date
Gavin McDonald
b4b0c853f1 simplify tools imports 2025-07-04 14:18:38 -04:00
Gavin McDonald
c6e316a1f8 simplify tilt calculations 2025-07-04 13:59:57 -04:00
Gavin McDonald
d3eb6f1b46 a bit less computation 2025-07-03 21:05:04 -04:00
Gavin McDonald
8cbf281ef8 version bump 2025-07-03 17:03:54 -04:00
Gavin McDonald
fc0466ae89 flippable sheen 2025-07-03 16:38:53 -04:00
Gavin McDonald
22f949aaf8 gussy up Notes 2025-07-03 16:15:08 -04:00
Gavin McDonald
f0aee17ea0 fix default settings values 2025-07-03 15:54:34 -04:00
fa352238bb teletilt (#3)
- Context
- sync _tilts_ between participants
- shiny cards
- reconnect clients
- updates Settings
- re-animate Switches

Co-authored-by: Gavin McDonald <gavinmcdoh@gmail.com>
Reviewed-on: #3
2025-07-03 14:40:35 -04:00
59aa904c5a useSocket (#2)
Co-authored-by: Gavin McDonald <gavinmcdoh@gmail.com>
Reviewed-on: #2
2025-06-16 20:11:26 -04:00
Gavin McDonald
06a87381d5 Tilt them cards 2025-06-16 14:05:34 -04:00
5444e25249 stack-the-deck (#1)
Allow for redrawing or explicitly selecting a card for replacement.

Co-authored-by: Gavin McDonald <gavinmcdoh@gmail.com>
Reviewed-on: #1
2025-06-13 07:38:51 -04:00
37 changed files with 956 additions and 399 deletions

91
app/AppContext.tsx Normal file
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@@ -0,0 +1,91 @@
'use client';
import { createContext, useContext, useEffect, useState } from 'react';
import useSocket from '@/hooks/useSocket';
import { reduceTilts } from '@/tools';
import { GAME_START, LOCAL_DEFAULTS } from '@/constants';
import type { Dispatch, ReactNode, SetStateAction } from 'react';
import type { GameUpdate, LocalSettings, Settings, Tilt } from '@/types';
const AppContext = createContext<AppContext | undefined>(undefined);
export interface AppContext {
gameData: GameUpdate;
isDM: boolean;
noGame: boolean;
selectCardIndex: number;
settings: Settings;
tilts: Tilt[];
emitFlip: (cardIndex: number) => void;
emitSettings: (gameData: GameUpdate) => void;
emitRedraw: (cardIndex: number) => void;
emitSelect: (cardID: string) => void;
setGameID: (gameID: string) => void;
setLocalSettings: Dispatch<SetStateAction<LocalSettings>>;
setSelectCardIndex: (cardIndex: number) => void;
setLocalTilt: (tilt: Tilt[]) => void;
}
export function AppProvider({ children }: { children: ReactNode }) {
const [gameData, setGameData] = useState<GameUpdate>({ ...GAME_START });
const [localSettings, setLocalSettings] = useState<LocalSettings>(() => ({ ...LOCAL_DEFAULTS }));
const [gameID, setGameID] = useState('');
const [noGame, setNoGame] = useState(false);
const [selectCardIndex, setSelectCardIndex] = useState(-1);
const [localTilt, setLocalTilt] = useState<Tilt[]>([]);
const { emitFlip, emitRedraw, emitSelect, emitSettings, emitTilt } = useSocket({
gameID,
setGameData,
setNoGame,
});
useEffect(() => {
if (localSettings.remoteTilt) {
const cardIndex = localTilt.findIndex((tilt) => !!tilt);
if (localTilt[cardIndex]) {
emitTilt(cardIndex, localTilt[cardIndex]);
} else {
// cardIndex does not matter
// all tilts for this user will be cleared
emitTilt(0, { percentX: -1, percentY: -1, rotateX: 0, rotateY: 0 });
}
}
}, [localTilt, localSettings]);
const handleSelect = (cardID: string) => {
setSelectCardIndex(-1);
emitSelect(selectCardIndex, cardID);
};
const { dmID } = gameData;
const isDM = !!dmID;
const appInterface = {
gameData,
isDM,
noGame,
selectCardIndex,
settings: { ...gameData.settings, ...localSettings },
tilts: reduceTilts(gameData, localTilt),
emitFlip,
emitSettings,
emitRedraw,
emitSelect: handleSelect,
setGameID,
setLocalSettings,
setSelectCardIndex,
setLocalTilt,
};
return <AppContext.Provider value={appInterface}>{children}</AppContext.Provider>;
}
export function useAppContext(): AppContext {
const context = useContext(AppContext);
if (!context) throw new Error('useAppContext must be used within AppProvider');
return context;
}

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@@ -1,151 +1,35 @@
'use client';
import { useEffect, useState } from 'react';
import { useEffect } from 'react';
import { useParams } from 'next/navigation';
import { socket } from '@/socket';
import { Eye } from 'lucide-react';
import Card from '@/components/Card';
import CopyButton from '@/components/CopyButton';
import { useAppContext } from '@/app/AppContext';
import CardSelect from '@/components/CardSelect';
import Notes from '@/components/Notes';
import NotFound from '@/components/NotFound';
import Settings from '@/components/Settings';
import CardSelect from '@/components/CardSelect';
import { cardMap, layout } from '@/constants/tarokka';
import type { Deck, GameUpdate } from '@/types';
import Settings from '@/components/Settings/index';
import { SpectatorLink } from '@/components/SpectatorLink';
import TarokkaGrid from '@/components/TarokkaGrid';
export default function GamePage() {
const { gameID: gameIDParam } = useParams();
const [gameID, setGameID] = useState('');
const [noGame, setNoGame] = useState(false);
const [selectCard, setSelectCard] = useState(-1);
const [gameData, setGameData] = useState<GameUpdate>({
dmID: '',
spectatorID: '',
cards: [],
settings: {
positionBack: false,
positionFront: false,
prophecy: false,
notes: false,
cardStyle: 'color',
},
});
const { dmID, cards, settings } = gameData;
const isDM = !!dmID;
const selectDeck: Deck | null = selectCard >= 0 ? cards[selectCard].deck : null;
useEffect(() => {
if (gameIDParam) {
setGameID(Array.isArray(gameIDParam) ? gameIDParam[0] : gameIDParam);
}
}, [gameIDParam]);
const { noGame, setGameID } = useAppContext();
const { gameID } = useParams();
useEffect(() => {
if (gameID) {
socket.emit('join', gameID);
socket.on('init', (data: GameUpdate) => {
setGameData(data);
});
socket.on('game-update', (data: GameUpdate) => {
setGameData(data);
});
socket.on('join-error', (error) => {
console.error('Error:', error);
setNoGame(true);
});
socket.on('flip-error', (error) => {
console.error('Error:', error);
});
setGameID(Array.isArray(gameID) ? gameID[0] : gameID);
}
return () => {
socket.removeAllListeners();
};
}, [gameID]);
const flipCard = (cardIndex: number) => {
socket.emit('flip-card', {
gameID,
cardIndex,
});
};
const redraw = (cardIndex: number) => {
socket.emit('redraw', {
gameID,
cardIndex,
});
};
const select = (cardIndex: number, cardID: string) => {
setSelectCard(-1);
socket.emit('select', {
gameID,
cardIndex,
cardID,
});
};
const handleSettings = (gameData: GameUpdate) => {
socket.emit('settings', { gameID, gameData });
};
// map our five Tarokka cards to their proper locations in a 3x3 grid
// common deck cards: left, top, and right
// high deck cards: bottom and center
const arrangeCards = (_cell: unknown, index: number) => cards[cardMap[index]];
return noGame ? (
<NotFound />
) : cards ? (
) : (
<main className="min-h-screen flex flex-col items-center justify-center gap-4 bg-[url('/img/table3.png')] bg-cover bg-center">
{isDM && (
<CopyButton
copy={`${location.origin}/${gameData.spectatorID}`}
tooltip={`Spectator link: ${location.origin}/${gameData.spectatorID}`}
Icon={Eye}
className={`fixed top-3 left-3 p-2 z-25 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer`}
size={24}
/>
)}
{isDM && <Settings gameData={gameData} changeAction={handleSettings} />}
<div className="grid grid-cols-3 grid-rows-3 gap-8 w-fit mx-auto">
{Array.from({ length: 9 })
.map(arrangeCards)
.map((card, index) => (
<div key={index} className="aspect-[2/3]}">
{card && (
<Card
dm={isDM}
card={card}
position={layout[cardMap[index]]}
settings={settings}
flipAction={() => flipCard(cardMap[index])}
redrawAction={() => redraw(cardMap[index])}
selectAction={() => setSelectCard(cardMap[index])}
/>
)}
</div>
))}
</div>
<Notes gameData={gameData} show={cards.every(({ flipped }) => flipped)} />
<CardSelect
closeAction={() => setSelectCard(-1)}
settings={settings}
show={selectDeck}
selectAction={(cardID) => select(selectCard, cardID)}
/>
<SpectatorLink />
<Settings />
<TarokkaGrid />
<Notes />
<CardSelect />
</main>
) : null;
);
}

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@@ -1,5 +1,6 @@
import type { Metadata } from 'next';
import { Pirata_One, Eagle_Lake, Cinzel_Decorative } from 'next/font/google';
import { AppProvider } from '@/app/AppContext';
import './globals.css';
const pirataOne = Pirata_One({
@@ -40,7 +41,9 @@ export default function RootLayout({
lang="en"
className={`${pirataOne.variable} ${eagleLake.variable} ${cinzel.variable} antialiased`}
>
<body className={`${eagleLake.className} antialiased`}>{children}</body>
<body className={`${eagleLake.className} antialiased`}>
<AppProvider>{children}</AppProvider>
</body>
</html>
);
}

View File

@@ -1,47 +1,43 @@
'use client';
import { useState } from 'react';
import { useAppContext } from '@/app/AppContext';
import TiltCard from '@/components/TiltCard';
import ToolTip from '@/components/ToolTip';
import StackTheDeck from '@/components/StackTheDeck';
import tarokkaCards from '@/constants/tarokkaCards';
import getCardInfo from '@/tools/getCardInfo';
import getURL from '@/tools/getURL';
import Sheen from '@/components/Sheen';
import { getCardInfo, getURL } from '@/tools';
import { Layout, Settings, TarokkaGameCard } from '@/types';
import tarokkaCards from '@/constants/tarokkaCards';
import { layout } from '@/constants/tarokka';
import { TarokkaGameCard } from '@/types';
const cardBack = tarokkaCards.find((card) => card.back)!;
type CardProps = {
dm: boolean;
card: TarokkaGameCard;
position: Layout;
settings: Settings;
flipAction: () => void;
redrawAction: () => void;
selectAction: () => void;
cardIndex: number;
};
export default function Card({
dm,
card,
position,
settings,
flipAction,
redrawAction,
selectAction,
}: CardProps) {
export default function Card({ card, cardIndex }: CardProps) {
const [tooltip, setTooltip] = useState<React.ReactNode>(null);
const { emitFlip, gameData, emitRedraw, setSelectCardIndex } = useAppContext();
const { dmID, settings } = gameData;
const isDM = !!dmID;
const { aria, flipped } = card;
const position = layout[cardIndex];
const handleClick = () => {
if (dm) {
flipAction();
if (isDM) {
emitFlip(cardIndex);
}
};
const getTooltip = () => {
const text = getCardInfo(card, position, dm, settings);
const text = getCardInfo(card, position, isDM, settings);
return text.length ? (
<>
@@ -57,15 +53,16 @@ export default function Card({
return (
<ToolTip content={tooltip || getTooltip()}>
<div
className={`relative h-[21vh] w-[15vh] perspective transition-transform duration-200 hover:scale-150 z-0 hover:z-10 ${dm ? 'cursor-pointer' : ''} `}
onClick={handleClick}
<TiltCard
className={`h-[21vh] w-[15vh] relative perspective transition-transform duration-200 z-0 hover:z-10 hover:scale-150 ${isDM ? 'cursor-pointer' : ''} `}
cardIndex={cardIndex}
>
<div
className={`absolute inset-0 transition-transform duration-500 transform-style-preserve-3d ${flipped ? 'rotate-y-180' : ''}`}
onClick={handleClick}
>
<div className="absolute inset-0 group backface-hidden">
{dm && (
{isDM && (
<>
<img src={getURL(card, settings)} alt={aria} className="absolute rounded-lg" />
<img
@@ -78,15 +75,16 @@ export default function Card({
<img
src={getURL(cardBack as TarokkaGameCard, settings)}
alt="Card Back"
className={`absolute rounded-lg ${dm ? 'transition duration-500 group-hover:opacity-0' : ''} ${settings.cardStyle === 'grayscale' ? 'border border-yellow-500/25 group-hover:drop-shadow-[0_0_3px_#ffd700/50]' : ''}`}
className={`absolute rounded-lg ${isDM ? 'transition duration-500 group-hover:opacity-0' : ''} ${settings.cardStyle === 'grayscale' ? 'border border-yellow-500/25 group-hover:drop-shadow-[0_0_3px_#ffd700/50]' : ''}`}
/>
{dm && !flipped && (
{isDM && !flipped && (
<StackTheDeck
onRedraw={redrawAction}
onSelect={() => selectAction()}
onRedraw={() => emitRedraw(cardIndex)}
onSelect={() => setSelectCardIndex(cardIndex)}
onHover={setTooltip}
/>
)}
<Sheen cardIndex={cardIndex} />
</div>
<div className="absolute inset-0 backface-hidden rotate-y-180">
<img
@@ -94,9 +92,10 @@ export default function Card({
alt={aria}
className="rounded-lg border border-yellow-500/25 hover:drop-shadow-[0_0_3px_#ffd700/50]"
/>
<Sheen cardIndex={cardIndex} />
</div>
</div>
</div>
</TiltCard>
</ToolTip>
);
}

View File

@@ -1,37 +1,36 @@
'use client';
import { CircleX } from 'lucide-react';
import { useAppContext } from '@/app/AppContext';
import TarokkaDeck from '@/lib/TarokkaDeck';
import getURL from '@/tools/getURL';
import { getURL } from '@/tools';
import { Deck, Settings } from '@/types';
import { Deck } from '@/types';
const tarokkaDeck = new TarokkaDeck();
type CardSelectProps = {
closeAction: () => void;
selectAction: (cardID: string) => void;
settings: Settings;
show: Deck | null;
className?: string;
};
export default function CardSelect({
closeAction,
selectAction,
settings,
show,
className = '',
}: CardSelectProps) {
export default function CardSelect({ className = '' }: CardSelectProps) {
const { gameData, emitSelect, selectCardIndex, setSelectCardIndex } = useAppContext();
const { cards: hand, settings } = gameData;
const handIDs = hand.map(({ id }) => id);
const selectDeck: Deck | null = selectCardIndex >= 0 ? hand[selectCardIndex].deck : null;
const close = () => setSelectCardIndex(-1);
const handleClose = (event: React.MouseEvent<HTMLElement>) => {
if (event.target === event.currentTarget) {
closeAction();
close();
}
};
if (!show) return null;
if (!selectDeck) return null;
const cards = show === 'high' ? tarokkaDeck.getHigh() : tarokkaDeck.getLow();
const cards = selectDeck === 'high' ? tarokkaDeck.getHigh() : tarokkaDeck.getLow();
return (
<div
@@ -40,7 +39,7 @@ export default function CardSelect({
>
<button
className={`fixed top-4 right-4 p-2 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer`}
onClick={closeAction}
onClick={close}
>
<CircleX className="w-6 h-6" />
</button>
@@ -48,19 +47,21 @@ export default function CardSelect({
onClick={handleClose}
className={`flex flex-wrap justify-center items-center gap-3 h-dvh w-2/3 overflow-scroll scrollbar-hide p-4`}
>
{cards.map((card) => (
<div
key={card.id}
className={`relative h-[21vh] w-[15vh] perspective transition-transform duration-200 hover:scale-150 z-0 hover:z-10`}
onClick={() => selectAction(card.id)}
>
<img
src={getURL(card, settings)}
alt={card.aria}
className="rounded-lg border border-yellow-500/25 hover:drop-shadow-[0_0_3px_#ffd700/50]"
/>
</div>
))}
{cards
.filter(({ id }) => !handIDs.includes(id))
.map((card) => (
<div
key={card.id}
className={`relative h-[21vh] w-[15vh] perspective transition-transform duration-200 hover:scale-150 z-0 hover:z-10`}
onClick={() => emitSelect(card.id)}
>
<img
src={getURL(card, settings)}
alt={card.aria}
className="rounded-lg border border-yellow-500/25 hover:drop-shadow-[0_0_3px_#ffd700/50]"
/>
</div>
))}
</div>
</div>
);

View File

@@ -1,22 +1,20 @@
'use client';
import { useMemo, useState } from 'react';
import { ScrollText } from 'lucide-react';
import { CircleX, ScrollText } from 'lucide-react';
import { useAppContext } from '@/app/AppContext';
import CopyButton from '@/components/CopyButton';
import Scrim from '@/components/Scrim';
import getCardInfo from '@/tools/getCardInfo';
import { getCardInfo } from '@/tools';
import { cardMap, layout } from '@/constants/tarokka';
import { GameUpdate } from '@/types';
export default function Notes() {
const { gameData } = useAppContext();
const { dmID, cards, settings } = gameData;
type NotesProps = {
gameData: GameUpdate;
show: boolean;
};
export default function Notes({ gameData: { dmID, cards, settings }, show }: NotesProps) {
const isDM = !!dmID;
const show = cards.every(({ flipped }) => flipped);
const [open, setOpen] = useState(false);
@@ -53,13 +51,24 @@ export default function Notes({ gameData: { dmID, cards, settings }, show }: Not
className={`transition-all duration-250 ${showNotes ? 'pointer-events-auto opacity-100' : 'pointer-events-none opacity-0'}`}
>
<div
className={`fixed bottom-4 right-4 transition-all duration-250 bg-slate-800 border border-yellow-400 rounded-lg space-y-2 ${showNotes ? 'sm:w-[33vw] sm:h-[67vh] w-[80vw] h-[80vh]' : 'w-0 h-0'}`}
className={`
fixed bottom-4 right-4
transition-all duration-250
bg-slate-800
border border-yellow-400 rounded-lg
${showNotes ? 'sm:w-[50vw] sm:h-[67vh] w-[80vw] h-[80vh]' : 'w-0 h-0'}
`}
>
<CopyButton
copy={notes.map((note) => note!.join('\n')).join('\n\n')}
className="text-yellow-400 hover:drop-shadow-[0_0_1px_#ffd700] absolute top-2 right-2 p-2 transition-all duration-250 bg-black/20 hover:bg-black/40 rounded-full cursor-pointer"
className={`
absolute top-2 right-2
cursor-pointer p-2
transition-all duration-250
text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700]
`}
/>
<div className="text-yellow-400 h-full overflow-scroll p-6 transition-all delay-200 duration-50 ${showNotes ? 'opacity-100' : 'opacity-0'}">
<div className="text-yellow-400 h-full overflow-scroll p-8 transition-all delay-200 duration-50 ${showNotes ? 'opacity-100' : 'opacity-0'}">
{notes.map((note, index) => (
<div key={index}>
<div className="flex flex-col gap-2">
@@ -72,6 +81,17 @@ export default function Notes({ gameData: { dmID, cards, settings }, show }: Not
))}
</div>
</div>
<button
className={`
fixed bottom-4 right-4
cursor-pointer p-2
transition-all duration-250
text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700]
`}
onClick={() => setOpen((prev) => !prev)}
>
<CircleX className="w-5 h-5" />
</button>
</Scrim>
</div>
);

View File

@@ -1,133 +0,0 @@
'use client';
import { useState } from 'react';
import { Settings as Gear } from 'lucide-react';
import { Cinzel_Decorative } from 'next/font/google';
import BuyMeACoffee from '@/components/BuyMeACoffee';
import CopyButton from '@/components/CopyButton';
import GitHubButton from '@/components/GitHubButton';
import Scrim from '@/components/Scrim';
import Switch from '@/components/Switch';
import { CardStyle, GameUpdate } from '@/types';
const cinzel = Cinzel_Decorative({
variable: '--font-cinzel',
subsets: ['latin'],
weight: '400',
});
type SettingsProps = {
gameData: GameUpdate;
changeAction: (updatedSettings: GameUpdate) => void;
};
const cardStyleOptions: CardStyle[] = ['standard', 'color', 'grayscale'];
export default function Settings({ gameData, changeAction }: SettingsProps) {
const [open, setOpen] = useState(false);
const togglePermission = (key: string) => {
changeAction({
...gameData,
settings: {
...gameData.settings,
[key]: !gameData.settings[key],
},
});
};
const tuneRadio = (cardStyle: CardStyle) => {
changeAction({
...gameData,
settings: {
...gameData.settings,
cardStyle,
},
});
};
const Links = () => (
<>
<CopyButton
title="Copy DM link"
copy={`${location.origin}/${gameData.dmID}`}
tooltip={`${location.origin}/${gameData.dmID}`}
className="flex flex-row content-between w-full py-1 px-2 transition-all duration-250 bg-slate-700 hover:bg-slate-600 hover:text-yellow-300 rounded-lg shadow"
/>
<CopyButton
title="Copy Spectator link"
copy={`${location.origin}/${gameData.spectatorID}`}
tooltip={`${location.origin}/${gameData.spectatorID}`}
className="flex flex-row content-between w-full py-1 px-2 transition-all duration-250 bg-slate-700 hover:bg-slate-600 hover:text-yellow-300 rounded-lg shadow"
/>
</>
);
const Permissions = () => (
<>
{Object.entries(gameData.settings)
.filter(([_key, value]) => typeof value === 'boolean')
.map(([key, value]) => (
<Switch key={key} label={key} value={value} toggleAction={() => togglePermission(key)} />
))}
</>
);
const CardStyle = () => (
<fieldset className="flex flex-col w-full">
<div className="text-xs my-1">Card style:</div>
<div className="inline-flex overflow-hidden rounded-md w-full">
{cardStyleOptions.map((option, index) => (
<label
key={option}
className={`flex justify-center items-center cursor-pointer w-full px-4 py-2 text-sm font-medium transition
${gameData.settings.cardStyle === option ? 'bg-slate-700 text-yellow-300 font-extrabold' : 'bg-slate-800 hover:bg-slate-700'}
${index === 0 ? 'rounded-l-md' : ''}
${index === cardStyleOptions.length - 1 ? 'rounded-r-md' : ''}
${index !== 0 && 'border-l border-gray-600'}
border border-yellow-500 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700]
`}
>
<input
type="radio"
name="cardStyle"
value={option}
checked={gameData.settings.cardStyle === option}
onChange={() => tuneRadio(option)}
className="sr-only"
/>
{option}
</label>
))}
</div>
</fieldset>
);
return (
<div className={`fixed top-4 right-4 z-25 ${cinzel.className}`}>
<Scrim
clickAction={() => setOpen((prev) => !prev)}
className={`transition-all duration-250 ${open ? 'pointer-events-auto opacity-100' : 'pointer-events-none opacity-0'}`}
>
<div
className={`fixed top-4 right-4 flex flex-col items-center justify-evenly bg-slate-800 text-yellow-400 rounded-lg border border-yellow-400 py-3 px-4 transition-all duration-250 ${open ? 'opacity-100 w-[350px] h-[350px]' : 'opacity-0 w-0 h-0'}`}
>
<Links />
<Permissions />
<CardStyle />
<span className="w-full flex flex-row justify-evenly">
<GitHubButton className="h-[35px] w-[125px]" />
<BuyMeACoffee className="h-[35px] w-[125px]" />
</span>
</div>
</Scrim>
<button
className={`p-2 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer ${open ? 'pointer-events-none opacity-0' : 'pointer-events-auto opacity-100'}`}
onClick={() => setOpen((prev) => !prev)}
>
<Gear className="w-5 h-5" />
</button>
</div>
);
}

View File

@@ -0,0 +1,55 @@
'use client';
import { useAppContext } from '@/app/AppContext';
import type { CardStyle } from '@/types';
const cardStyleOptions: CardStyle[] = ['standard', 'color', 'grayscale'];
export default function CardStyle({ className }: { className?: string }) {
const { gameData, isDM, settings, emitSettings } = useAppContext();
const tuneRadio = (cardStyle: CardStyle) => {
emitSettings({
...gameData,
settings: {
...gameData.settings,
cardStyle,
},
});
};
return isDM ? (
<fieldset className={`flex flex-col w-full ${className}`}>
<div className="text-xs ml-1 mb-1">Card style:</div>
<div className="inline-flex overflow-hidden rounded-md w-full">
{cardStyleOptions.map((option, index) => (
<label
key={option}
className={`
flex justify-center
cursor-pointer
w-full px-3 py-2
text-xs font-medium
border border-yellow-500
transition hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700]
${settings.cardStyle === option ? 'bg-slate-700 text-yellow-300 font-extrabold' : 'bg-slate-800 hover:bg-slate-700'}
${index === 0 ? 'rounded-l-md' : ''}
${index === cardStyleOptions.length - 1 ? 'rounded-r-md' : ''}
${index !== 0 && 'border-l border-gray-600'}
`}
>
<input
type="radio"
name="cardStyle"
value={option}
checked={settings.cardStyle === option}
onChange={() => tuneRadio(option)}
className="sr-only"
/>
{option}
</label>
))}
</div>
</fieldset>
) : null;
}

View File

@@ -0,0 +1,13 @@
'use client';
import BuyMeACoffee from '@/components/BuyMeACoffee';
import GitHubButton from '@/components/GitHubButton';
export default function CardStyle({ className }: { className?: string }) {
return (
<span className={`w-full flex flex-row justify-between ${className}`}>
<GitHubButton className="h-[35px] w-[125px]" />
<BuyMeACoffee className="h-[35px] w-[125px]" />
</span>
);
}

View File

@@ -0,0 +1,27 @@
'use client';
import { useAppContext } from '@/app/AppContext';
import CopyButton from '@/components/CopyButton';
export default function Links({ className }: { className?: string }) {
const { gameData, isDM } = useAppContext();
return (
<div className={`w-full flex flex-col justify-between gap-2 ${className}`}>
{isDM && (
<CopyButton
title="Copy DM link"
copy={`${location.origin}/${gameData.dmID}`}
tooltip={`${location.origin}/${gameData.dmID}`}
className="flex flex-row content-between w-full py-1 px-2 transition-all duration-250 bg-slate-700 hover:bg-slate-600 hover:text-yellow-300 rounded-lg shadow"
/>
)}
<CopyButton
title="Copy Spectator link"
copy={`${location.origin}/${gameData.spectatorID}`}
tooltip={`${location.origin}/${gameData.spectatorID}`}
className="flex flex-row content-between w-full py-1 px-2 transition-all duration-250 bg-slate-700 hover:bg-slate-600 hover:text-yellow-300 rounded-lg shadow"
/>
</div>
);
}

View File

@@ -0,0 +1,34 @@
'use client';
import { useAppContext } from '@/app/AppContext';
import Switch from '@/components/Switch';
import { LOCAL_SETTINGS, SPECTATOR_SETTINGS } from '@/constants';
export default function Permissions() {
const { gameData, isDM, settings, emitSettings, setLocalSettings } = useAppContext();
const togglePermission = (key: string) => {
if (LOCAL_SETTINGS.includes(key)) {
setLocalSettings((prev) => ({ ...prev, [key]: !prev[key] }));
} else if (isDM) {
emitSettings({
...gameData,
settings: {
...gameData.settings,
[key]: !gameData.settings[key],
},
});
}
};
return (
<>
{Object.entries(settings)
.filter(([_key, value]) => typeof value === 'boolean')
.filter(([key]) => isDM || SPECTATOR_SETTINGS.includes(key))
.map(([key, value]) => (
<Switch key={key} label={key} value={value} toggleAction={() => togglePermission(key)} />
))}
</>
);
}

View File

@@ -0,0 +1,62 @@
'use client';
import { useState } from 'react';
import { CircleX, Settings as Gear } from 'lucide-react';
import { Cinzel_Decorative } from 'next/font/google';
import { useAppContext } from '@/app/AppContext';
import Scrim from '@/components/Scrim';
import CardStyle from './CardStyle';
import ExternalLinks from './ExternalLinks';
import GameLinks from './GameLinks';
import Permissions from './Permissions';
const cinzel = Cinzel_Decorative({
variable: '--font-cinzel',
subsets: ['latin'],
weight: '400',
});
export default function Settings() {
const [open, setOpen] = useState(false);
const { isDM } = useAppContext();
return (
<div className={`fixed top-4 right-4 z-25 ${cinzel.className}`}>
<Scrim
clickAction={() => setOpen((prev) => !prev)}
className={`transition-all duration-250 ${open ? 'pointer-events-auto opacity-100' : 'pointer-events-none opacity-0'}`}
>
<div
className={`
fixed top-4 right-4
flex flex-col items-center justify-between
bg-slate-800 text-yellow-400
rounded-lg border border-yellow-400
h-full p-8
transition-all duration-250
${open ? `opacity-100 ${isDM ? 'w-[350px] max-h-[425px]' : 'w-[325px] max-h-[200px]'}` : 'opacity-0 w-0 max-h-0'}
`}
>
<GameLinks />
<Permissions />
<CardStyle />
<ExternalLinks />
</div>
<button
className={`fixed top-4 right-4 p-2 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer`}
onClick={() => setOpen((prev) => !prev)}
>
<CircleX className="w-5 h-5" />
</button>
</Scrim>
<button
className={`p-2 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer`}
onClick={() => setOpen((prev) => !prev)}
>
<Gear className="w-5 h-5" />
</button>
</div>
);
}

59
components/Sheen.tsx Normal file
View File

@@ -0,0 +1,59 @@
import { useEffect, useRef, useState } from 'react';
import { useAppContext } from '@/app/AppContext';
import { validTilt } from '@/tools';
const tiltSheen = (sheen: HTMLDivElement, x: number, y: number) => {
const rect = sheen.getBoundingClientRect();
const sheenX = rect.width - x * rect.width;
const sheenY = rect.height - y * rect.height;
sheen.style.opacity = '1';
sheen.style.backgroundImage = `
radial-gradient(
circle at
${sheenX}px ${sheenY}px,
#ffffff44,
#0000000f
)
`;
};
export default function Sheen({ cardIndex, className }: { cardIndex: number; className?: string }) {
const sheenRef = useRef<HTMLDivElement>(null);
const [untilt, setUntilt] = useState(false);
const { tilts } = useAppContext();
useEffect(() => {
const sheen = sheenRef.current;
if (!sheen) return;
const tilt = tilts[cardIndex];
if (validTilt(tilt)) {
setUntilt(false);
tiltSheen(sheen, tilt.percentX, tilt.percentY);
} else {
setUntilt(true);
}
}, [tilts]);
useEffect(() => {
const sheen = sheenRef.current;
if (!sheen || !untilt) return;
sheen.style.opacity = '0';
}, [untilt]);
return (
<div
ref={sheenRef}
className={`
absolute inset-0
rounded-lg pointer-events-none
transition-opacity duration-500
bg-gradient-to-tr from-transparent via-white/20 to-transparent mix-blend-screen opacity-0
${className}
`}
/>
);
}

View File

@@ -0,0 +1,19 @@
'use client';
import { Eye } from 'lucide-react';
import { useAppContext } from '@/app/AppContext';
import CopyButton from '@/components/CopyButton';
export function SpectatorLink() {
const { gameData } = useAppContext();
return (
<CopyButton
copy={`${location.origin}/${gameData.spectatorID}`}
tooltip={`Spectator link: ${location.origin}/${gameData.spectatorID}`}
Icon={Eye}
className={`fixed top-3 left-3 p-2 z-25 transition-all duration-250 text-yellow-400 hover:text-yellow-300 hover:drop-shadow-[0_0_3px_#ffd700] cursor-pointer`}
size={24}
/>
);
}

View File

@@ -1,25 +1,44 @@
import type { ChangeEventHandler } from 'react';
export interface SwitchProps {
label: string;
value: boolean;
toggleAction: (event: React.ChangeEvent<HTMLInputElement>) => void;
toggleAction: ChangeEventHandler<HTMLInputElement>;
className?: string;
}
export default function Switch({ label, value, toggleAction }: SwitchProps) {
const nonInitialCaps = /(?!^)([A-Z])/g;
export default function Switch({ label, value, toggleAction, className }: SwitchProps) {
return (
<label className="flex items-center justify-between w-full gap-2 cursor-pointer text-yellow-400 hover:text-yellow-300">
<span className="text-sm capitalize">{label}</span>
<label
className={`flex items-center justify-between gap-2 w-full cursor-pointer text-yellow-400 hover:text-yellow-300 ${className}`}
>
<span className="text-sm capitalize">{label.replace(nonInitialCaps, ' $1')}</span>
<div className="relative inline-block w-8 h-4 align-middle select-none transition duration-200 ease-in">
<input type="checkbox" checked={value} onChange={toggleAction} className="sr-only" />
<div
className={`block w-8 h-4 rounded-full transition ${
value ? 'bg-slate-500' : 'bg-slate-600'
}`}
<input
id={`switch-${label}`}
type="checkbox"
checked={value}
onChange={toggleAction}
className="sr-only peer"
/>
<div
className={`absolute top-[2px] left-[2px] w-3 h-3 rounded-full transition-all duration-250 ease-out transform
${value ? 'translate-x-4 scale-110' : 'scale-95'}
${value ? 'bg-yellow-400' : 'bg-yellow-500'}`}
className={`
block w-8 h-4 rounded-full
transition-colors duration-200 ease-in
bg-slate-600 peer-checked:bg-slate-500
`}
/>
<div
className={`
absolute top-[2px] left-[2px]
w-3 h-3 rounded-full
transition-all duration-250 ease-out
translate-x-0 scale-95 bg-yellow-500
peer-checked:translate-x-4 peer-checked:scale-110 peer-checked:bg-yellow-400
`}
/>
</div>
</label>

View File

@@ -0,0 +1,28 @@
'use client';
import { useAppContext } from '@/app/AppContext';
import Card from '@/components/Card';
import { cardMap } from '@/constants/tarokka';
import type {} from '@/types';
export default function TarokkaGrid() {
const { gameData } = useAppContext();
const { cards } = gameData;
// map our five Tarokka cards to their proper locations in a 3x3 grid
// common deck cards: left, top, and right
// high deck cards: bottom and center
const arrangeCards = (_cell: unknown, index: number) => cards[cardMap[index]];
return (
<div className="grid grid-cols-3 grid-rows-3 gap-8 w-fit mx-auto">
{Array.from({ length: 9 })
.map(arrangeCards)
.map((card, index) => (
<div key={index} className="aspect-[2/3]}">
{card && <Card card={card} cardIndex={cardMap[index]} />}
</div>
))}
</div>
);
}

89
components/TiltCard.tsx Normal file
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@@ -0,0 +1,89 @@
import { useEffect, useRef, useState } from 'react';
import { useAppContext } from '@/app/AppContext';
import { throttle, validTilt } from '@/tools';
import { thirtyFPS } from '@/constants/time';
import type { Tilt } from '@/types';
const ZERO_ROTATION = 'rotateX(0deg) rotateY(0deg)';
export default function TiltCard({
children,
cardIndex,
className = '',
}: {
children: React.ReactNode;
cardIndex: number;
className?: string;
}) {
const cardRef = useRef<HTMLDivElement>(null);
const [untilt, setUntilt] = useState(false);
const { settings, tilts, setLocalTilt } = useAppContext();
useEffect(() => {
const card = cardRef.current;
if (!card) return;
const tilt = tilts[cardIndex];
if (validTilt(tilt)) {
setUntilt(false);
card.style.transform = `rotateX(${tilt.rotateX}deg) rotateY(${tilt.rotateY}deg)`;
} else {
setUntilt(true);
}
}, [tilts]);
useEffect(() => {
const card = cardRef.current;
if (!card || !untilt) return;
card.style.transform = ZERO_ROTATION;
}, [untilt]);
const handleMouseMove = throttle((e: React.MouseEvent) => {
const card = cardRef.current;
if (!card) return;
const rect = card.getBoundingClientRect();
const x = e.clientX - rect.left;
const y = e.clientY - rect.top;
const centerX = rect.width / 2;
const centerY = rect.height / 2;
const rotateX = ((y - centerY) / centerY) * -20;
const rotateY = ((x - centerX) / centerX) * 20;
const percentX = x / rect.width;
const percentY = y / rect.height;
const newTilt: Tilt[] = [];
newTilt[cardIndex] = {
percentX,
percentY,
rotateX,
rotateY,
};
setLocalTilt(newTilt);
}, thirtyFPS);
const handleMouseLeave = () => {
setLocalTilt([]);
};
return (
<div
className={`group ${className}`}
onMouseMove={settings.tilt ? handleMouseMove : undefined}
onMouseLeave={handleMouseLeave}
>
<div
ref={cardRef}
onAnimationEnd={() => setUntilt(false)}
className={`h-full w-full transition-transform ${untilt ? 'duration-500' : 'duration-0'}`}
>
{children}
</div>
</div>
);
}

33
constants/index.ts Normal file
View File

@@ -0,0 +1,33 @@
export * from '@/constants/standardCards';
export * from '@/constants/tarokka';
export * from '@/constants/tarokkaCards';
export * from '@/constants/time';
import type { GameUpdate, LocalSettings, Settings } from '@/types';
export const SETTINGS: Settings = {
cardStyle: 'color',
notes: true,
positionBack: true,
positionFront: true,
prophecy: true,
tilt: true,
remoteTilt: true,
};
export const GAME_START: GameUpdate = {
dmID: '',
spectatorID: '',
cards: [],
settings: SETTINGS,
tilts: Array.from({ length: 5 }, () => []),
};
export const LOCAL_DEFAULTS: LocalSettings = {
tilt: true,
remoteTilt: true,
};
export const LOCAL_SETTINGS = ['tilt', 'remoteTilt'];
export const SPECTATOR_SETTINGS = ['tilt', 'remoteTilt'];

View File

@@ -2,3 +2,5 @@ export const SECOND = 1000;
export const MINUTE = 60 * SECOND;
export const HOUR = 60 * MINUTE;
export const DAY = 24 * HOUR;
export const thirtyFPS = SECOND / 30;

102
hooks/useSocket.ts Normal file
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@@ -0,0 +1,102 @@
import { useEffect, useState } from 'react';
import { socket } from '@/socket';
import type { GameUpdate, Tilt } from '@/types';
interface UseSocketProps {
gameID: string;
setGameData: (gameUpdate: GameUpdate) => void;
setNoGame: (noGame: boolean) => void;
}
export default function useSocket({ gameID, setGameData, setNoGame }: UseSocketProps) {
const [connect, setConnect] = useState(1);
const [disconnected, setDisconnected] = useState(true);
useEffect(() => {
if (gameID) {
socket.emit('join', gameID);
socket.on('init', (data: GameUpdate) => {
setDisconnected(false);
setGameData(data);
});
socket.on('game-update', (data: GameUpdate) => {
// remove user's own tilts in favor of local values
data.tilts = data.tilts.map((card) => card.filter((tilt) => tilt.playerID !== socket.id));
setGameData(data);
});
socket.on('join-error', (error) => {
console.error('Error:', error);
setNoGame(true);
});
socket.on('flip-error', (error) => {
console.error('Error:', error);
});
socket.on('disconnect', () => {
setDisconnected(true);
});
}
return () => {
socket.removeAllListeners();
};
}, [gameID, connect]);
const emitFlip = (cardIndex: number) => {
if (disconnected) setConnect(connect + 1);
socket.emit('flip-card', {
gameID,
cardIndex,
});
};
const emitSettings = (gameData: GameUpdate) => {
if (disconnected) setConnect(connect + 1);
socket.emit('settings', {
gameID,
gameData,
});
};
const emitRedraw = (cardIndex: number) => {
if (disconnected) setConnect(connect + 1);
socket.emit('redraw', {
gameID,
cardIndex,
});
};
const emitSelect = (cardIndex: number, cardID: string) => {
if (disconnected) setConnect(connect + 1);
socket.emit('select', {
gameID,
cardIndex,
cardID,
});
};
const emitTilt = (cardIndex: number, tilt: Tilt) => {
if (disconnected) setConnect(connect + 1);
socket.emit('tilt', {
cardIndex,
tilt,
});
};
return {
emitFlip,
emitSettings,
emitRedraw,
emitSelect,
emitTilt,
};
}

View File

@@ -1,8 +1,8 @@
import Deck from '@/lib/TarokkaDeck';
import generateID from '@/tools/simpleID';
import parseMilliseconds from '@/tools/parseMilliseconds';
import { HOUR, DAY } from '@/constants/time';
import { GameState, GameUpdate, Settings } from '@/types';
import { generateID, parseMilliseconds } from '@/tools';
import { HOUR, DAY, SETTINGS } from '@/constants';
import { GameState, GameUpdate, Settings, Tilt } from '@/types';
const deck = new Deck();
@@ -84,13 +84,8 @@ export default class GameStore {
players: new Set(),
cards: deck.getHand(),
lastUpdated: Date.now(),
settings: {
positionBack: true,
positionFront: true,
prophecy: true,
notes: true,
cardStyle: 'color',
},
settings: SETTINGS,
tilts: Array.from({ length: 5 }, () => []),
};
this.totalCreated++;
@@ -111,11 +106,15 @@ export default class GameStore {
return this.gameUpdate(game);
}
leaveGame(game: GameState, playerID: string): GameState {
leaveGame(playerID: string): GameUpdate {
const game = this.getGameByPlayerID(playerID);
this.players.delete(playerID);
game.players.delete(playerID);
this._clearTilts(game, playerID);
game.lastUpdated = Date.now();
return game;
return this.gameUpdate(game);
}
flipCard(gameID: string, cardIndex: number): GameUpdate {
@@ -157,6 +156,27 @@ export default class GameStore {
return this.gameUpdate(game);
}
tilt(playerID: string, cardIndex: number, tilt: Tilt) {
const game = this.getGameByPlayerID(playerID);
const cardTilts = game.tilts[cardIndex];
if (!cardTilts) throw new Error(`Card tilts ${cardIndex} not found`);
this._clearTilts(game, playerID);
if (tilt.rotateX && tilt.rotateY) {
game.tilts[cardIndex] = [...game.tilts[cardIndex], { ...tilt, playerID }];
game.lastUpdated = Date.now();
}
return this.gameUpdate(game);
}
_clearTilts(game: GameState, playerID: string) {
game.tilts = game.tilts.map((card) => card.filter((tilt) => tilt.playerID !== playerID));
game.lastUpdated = Date.now();
}
updateSettings(gameID: string, settings: Settings) {
const game = this.getGame(gameID);
@@ -173,24 +193,27 @@ export default class GameStore {
return game;
}
gameUpdate(game: GameState): GameUpdate {
const { dmID, spectatorID, cards, settings } = game;
getGameByPlayerID(playerID: string): GameState {
const game = this.players.get(playerID);
return { dmID, spectatorID, cards, settings };
if (!game) throw new Error(`Player ${playerID} not found`);
return game;
}
playerExit(playerID: string): GameState | null {
gameUpdate(game: GameState): GameUpdate {
const { dmID, spectatorID, cards, settings, tilts } = game;
return { dmID, spectatorID, cards, settings, tilts };
}
playerExit(playerID: string): GameUpdate | null {
if (this.startUps.has(playerID)) {
this.startUps.delete(playerID);
return null;
} else {
const game = this.players.get(playerID);
if (!game) throw new Error(`Player ${playerID} not found`);
this.players.delete(playerID);
return this.leaveGame(game, playerID);
return this.leaveGame(playerID);
}
}

View File

@@ -1,4 +1,4 @@
import getRandomItems from '@/tools/getRandomItems';
import { getRandomItems } from '@/tools';
import cards from '@/constants/standardCards';
import type { StandardCard } from '@/types';

View File

@@ -1,4 +1,4 @@
import getRandomItems from '@/tools/getRandomItems';
import { getRandomItems } from '@/tools';
import cards from '@/constants/tarokkaCards';
import type { TarokkaCard, TarokkaGameCard } from '@/types';

View File

@@ -1,6 +1,6 @@
{
"name": "tarokka",
"version": "0.1.0",
"version": "1.1.1",
"private": true,
"scripts": {
"dev": "nodemon",

View File

@@ -3,8 +3,10 @@ import { createServer } from 'http';
import { Server as SocketIOServer, type Socket } from 'socket.io';
import GameStore from '@/lib/GameStore';
import omit from '@/tools/omit';
import type { ClientUpdate, GameUpdate } from '@/types';
import { omit } from '@/tools';
import { thirtyFPS } from '@/constants/time';
import type { ClientUpdate, GameUpdate, Tilt } from '@/types';
const dev = process.env.NODE_ENV !== 'production';
const hostname = '0.0.0.0';
@@ -15,9 +17,10 @@ const handler = app.getRequestHandler();
const gameStore = new GameStore();
const timedReleases = {};
app.prepare().then(() => {
const httpServer = createServer(handler);
const io = new SocketIOServer(httpServer);
const broadcast = (event: string, gameUpdate: GameUpdate) => {
@@ -25,6 +28,25 @@ app.prepare().then(() => {
io.to(gameUpdate.spectatorID).emit(event, omit(gameUpdate, 'dmID'));
};
const timedRelease = (event: string, gameUpdate: GameUpdate, threshold: number) => {
const now = Date.now();
const lastEvent = timedReleases[event];
clearTimeout(lastEvent?.to);
if (lastEvent?.embargo >= now) {
const embargo = lastEvent.embargo - now;
const to = setTimeout(() => {
broadcast(event, gameUpdate);
}, embargo);
timedReleases[event] = { embargo, to };
} else {
broadcast(event, gameUpdate);
timedReleases[event] = { embargo: now + threshold };
}
};
io.on('connection', (socket: Socket) => {
//console.log(Date.now(), `Client connected: ${socket.id}`);
@@ -119,6 +141,16 @@ app.prepare().then(() => {
}
});
socket.on('tilt', ({ cardIndex, tilt }: { cardIndex: number; tilt: Tilt }) => {
try {
const gameState = gameStore.tilt(socket.id, cardIndex, tilt);
timedRelease('game-update', gameState, thirtyFPS);
} catch (e) {
const error = e instanceof Error ? e.message : e;
console.error(Date.now(), 'Error[tilt]', error);
}
});
socket.on('disconnect', () => {
try {
const game = gameStore.playerExit(socket.id);

View File

@@ -1,12 +1,12 @@
import { isHighCard, isLowCard } from '@/tools/cardTypes';
import { isHighCard, isLowCard } from '@/tools';
import { Layout, Settings, TarokkaGameCard } from '@/types';
export default function getTooltip(
export const getCardInfo = (
card: TarokkaGameCard,
position: Layout,
dm: boolean,
settings: Settings,
) {
) => {
const { card: cardName, description, flipped } = card;
let text: string[] = [];
@@ -39,4 +39,4 @@ export default function getTooltip(
}
return text;
}
};

View File

@@ -1,4 +1,4 @@
export default function getRandomItems<T>(items: T[], count: number): T[] {
export const getRandomItems = <T>(items: T[], count: number): T[] => {
const shuffled = [...items];
// Fisher-Yates shuffle
@@ -8,4 +8,4 @@ export default function getRandomItems<T>(items: T[], count: number): T[] {
}
return count > shuffled.length ? shuffled : shuffled.slice(0, count);
}
};

View File

@@ -1,8 +1,8 @@
import { cardStyles, standardMap } from '@/constants/tarokka';
import { Settings, TarokkaCard, TarokkaGameCard } from '@/types';
export default function getURL(card: TarokkaCard | TarokkaGameCard, settings: Settings) {
export const getURL = (card: TarokkaCard | TarokkaGameCard, settings: Settings) => {
const styleConfig = cardStyles[settings.cardStyle];
const fileBase = settings.cardStyle === 'standard' ? standardMap[card.id] : card.id;
return `${styleConfig.baseURL}${fileBase}${card.extension || styleConfig.extension}`;
}
};

11
tools/index.ts Normal file
View File

@@ -0,0 +1,11 @@
export * from '@/tools/cardTypes';
export * from '@/tools/getCardInfo';
export * from '@/tools/getRandomItems';
export * from '@/tools/getURL';
export * from '@/tools/log';
export * from '@/tools/omit';
export * from '@/tools/parseMilliseconds';
export * from '@/tools/reduceTilts';
export * from '@/tools/simpleID';
export * from '@/tools/throttle';
export * from '@/tools/validTilt';

19
tools/log.tsx Normal file
View File

@@ -0,0 +1,19 @@
/**
* A logging utility designed to be inserted into functional chains.
* Logs all parameters with an optional prefix, then returns the first argument unchanged.
*
* @param {string} [prefix=''] - A label or message to prepend to the logged output.
* @returns {(value: any, ...rest: any[]) => any} - A function that logs its arguments and returns the first one.
*
* @example
* const result = [1, 2, 3]
* .map((n) => n * 2)
* .map(log('doubled:'))
* .filter((n) => n > 2);
*/
export const log =
(prefix: string = ''): ((value: any, ...rest: any[]) => any) =>
(...args: any[]) => {
console.log(prefix, ...args);
return args[0];
};

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@@ -1,7 +1,7 @@
export default function omit<T extends Record<string, any>>(
export const omit = <T extends Record<string, any>>(
obj: T,
propToRemove: keyof T,
): Omit<T, typeof propToRemove> {
): Omit<T, typeof propToRemove> => {
const { [propToRemove]: _, ...rest } = obj;
return rest;
}
};

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@@ -7,7 +7,7 @@ export interface ParsedMilliseconds {
seconds: number;
}
export default function parseMilliseconds(timestamp: number): ParsedMilliseconds {
export const parseMilliseconds = (timestamp: number): ParsedMilliseconds => {
const days = Math.floor(timestamp / DAY);
timestamp %= DAY;
@@ -21,4 +21,4 @@ export default function parseMilliseconds(timestamp: number): ParsedMilliseconds
timestamp %= SECOND;
return { days, hours, minutes, seconds };
}
};

34
tools/reduceTilts.ts Normal file
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@@ -0,0 +1,34 @@
import { log, validTilt } from '@/tools';
import { GameUpdate, Tilt } from '@/types';
const combineTilts = (tilts: Tilt[]) =>
tilts.reduce(
({ pX, pY, rX, rY, count }, { percentX, percentY, rotateX, rotateY }) => ({
pX: pX + percentX,
pY: pY + percentY,
rX: rX + rotateX,
rY: rY + rotateY,
count: count + 1,
}),
{ pX: 0, pY: 0, rX: 0, rY: 0, count: 0 },
);
export function reduceTilts(gameData: GameUpdate, localTilt: Tilt[]): Tilt[] {
const remoteTilts = gameData.tilts;
const tiltEnabled = gameData.settings.tilt;
const remoteTiltEnabled = gameData.settings.remoteTilt;
if (!tiltEnabled) return [];
if (!remoteTiltEnabled) return Array.from({ length: 5 }, (_, i) => localTilt[i]);
return Array.from({ length: 5 }, (_, i) => (localTilt[i] ? [localTilt[i]] : []))
.map((cardTilts, cardIndex) => [...remoteTilts[cardIndex], ...cardTilts])
.map((cardTilts) => cardTilts.filter(validTilt))
.map(combineTilts)
.map(({ pX, pY, rX, rY, count }) => ({
percentX: count ? pX / count : -1,
percentY: count ? pY / count : -1,
rotateX: count ? rX / count : 0,
rotateY: count ? rY / count : 0,
}));
}

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@@ -1,9 +1,7 @@
import getRandomItems from '@/tools/getRandomItems';
import { getRandomItems } from '@/tools';
const alphabet = '0123456789abcdefghijklmnopqrstuvwxyz';
const generateID = (length: number = 6) => {
export const generateID = (length: number = 6) => {
return getRandomItems(alphabet.split(''), length).join('');
};
export default generateID;

12
tools/throttle.ts Normal file
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@@ -0,0 +1,12 @@
export function throttle(func: Function, threshold: number) {
let lastCall = 0;
return (...args: any[]) => {
const now = Date.now();
if (now - lastCall >= threshold) {
lastCall = now;
func(...args);
}
};
}

4
tools/validTilt.ts Normal file
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@@ -0,0 +1,4 @@
import { Tilt } from '@/types';
export const validTilt = ({ percentX, percentY, rotateX, rotateY }: Tilt) =>
percentX >= 0 && percentY >= 0 && !!rotateX && !!rotateY;

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@@ -4,11 +4,18 @@ export type CardStyle = 'standard' | 'color' | 'grayscale';
export type Deck = 'high' | 'common' | 'both' | 'back' | 'all';
export interface Settings {
cardStyle: CardStyle;
notes: boolean;
positionBack: boolean;
positionFront: boolean;
prophecy: boolean;
notes: boolean;
cardStyle: CardStyle;
tilt: boolean;
remoteTilt: boolean;
}
export interface LocalSettings {
tilt: boolean;
remoteTilt: boolean;
}
export interface StandardCard {
@@ -82,6 +89,7 @@ export interface GameState {
cards: TarokkaGameCard[];
lastUpdated: number;
settings: Settings;
tilts: Tilt[][];
}
export interface GameUpdate {
@@ -89,6 +97,7 @@ export interface GameUpdate {
spectatorID: string;
cards: TarokkaGameCard[];
settings: Settings;
tilts: Tilt[][];
}
export interface ClientUpdate {
@@ -103,3 +112,11 @@ export interface Layout {
name: string;
text: string;
}
export interface Tilt {
playerID?: string;
percentX: number;
percentY: number;
rotateX: number;
rotateY: number;
}