Files
Tarokka/server.ts
2025-04-09 19:54:18 -04:00

57 lines
1.5 KiB
TypeScript

import next from 'next';
import { createServer } from 'http';
import { Server as SocketIOServer, type Socket } from 'socket.io';
import GameStore from './lib/GameStore';
import type { ClientUpdate } from './types';
const dev = process.env.NODE_ENV !== 'production';
const hostname = 'localhost';
const port = 3000;
// when using middleware `hostname` and `port` must be provided
const app = next({ dev, hostname, port });
const handler = app.getRequestHandler();
const gameStore = new GameStore();
app.prepare().then(() => {
const httpServer = createServer(handler);
const io = new SocketIOServer(httpServer);
io.on('connection', (socket: Socket) => {
console.log(`Client connected: ${socket.id}`);
socket.on('join', (gameID) => {
socket.join(gameID);
const gameUpdate = gameStore.joinGame(gameID, socket.id);
console.log(`Socket ${socket.id} joined game ${gameID}`)
socket.emit('init', gameUpdate);
})
socket.on('flip-card', ({ gameID, cardID }: ClientUpdate) => {
console.log('Card flipped:', { gameID, cardID });
const gameUpdate = gameStore.flipCard(gameID, cardID);
io.to(gameID).emit('card-flipped', gameUpdate);
});
socket.on('disconnect', () => {
console.log(`Client disconnected: ${socket.id}`);
});
});
httpServer
.once('error', (err) => {
console.error('Server error:', err);
process.exit(1);
})
.listen(port, () => {
console.log(`> Ready on http://${hostname}:${port}`);
});
});